Okay, first, have you EVER played Fallout? I mean, Fallout is repetitive???!!! Let's see: In Diablo, you can:
Be a warrior of some sort;
Kill things;
get things.
Ooohh. So many options...Oooh. So the dungeons are random...Wow... Still, the dungeon changes, and what do you do? Be a warrior, kills things, get things. Click,Click,Click...Items change, whoaaa...What happens, Warrior, kill, pickup. Kill,pickup,kill,pickup. I'm sorry, that's not an rpg. Someone who puts RPG on the cover of such games should be liable for a lawsuit.
Let's check Fallout, shall we. In Fallout you can:
Be a diplomat of sorts, be a gunman(insert woman you you like), be a fist fighter, be a sneaky thief, be a scientist of sorts, be a wilderness survivor.
In Fallout, it matters if you are a man, a woman, if you're smart, dumb, lucky or unlucky, agile or not, perceptive or not, strong or weak, etc. EVERYTHING changes SOMETHING in the game.
In Fallout, you can complete a quest in more than one way. You don't always have to kill, pickup,kill,pickup. You will have access to different quests depending on a number of characteristics you possess, items you have, people you've talked, actions you've taken, and so on and so forth. And you never have to go from dungeon A to B to C... You're free to roam. In short...
You. Can. Choose. Thus...Fallout = RPG.
That's what this thread is about. Roleplaying.
Now, mind you, I'm not judging people's tastes. Far from it. I'm not an exclusively rpg playing guy. I like variety. But I'm judging games like Diablo 2 by the standards of an rpg. You see, if you say Diablo is an rpg, well, then Diablo sucks sour frog ass. if you say it's an action-dungeon-isometric-fantasy-game, or whatever, cool, it's great, it's succesfull, and I would never spend a single penny on it. That's what I meant by comparing it to fighting games. If you judge a fighting game by any other standards than those of fighting games, the conclusion would be it sucks.
Finally, what I mean is that I don't want to be deceived into buying a game thinking it is one thing and realizing it's nothing like that. If you can't roleplay in a roleplaying game, it's not a roleplaying game. That should be easy to understand.