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Arden

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Everything posted by Arden

  1. Thanks Yes. http://pillarsofeter...arty#Formations. Also found a image with menu # 2 formation with 8 side slots and menu #1 hotkey formation. can't figure how to paste pic yet.
  2. custom formations by positioning the characters by hand and then locking that formation in place is what I'm getting at. the Melee Engagement radius makes thiseven more important. Yes they will have some form of grouping and I will get the game any way they do, but I could not find any info on it yet. Ruins of Myth Drannor had it down as well as Temple of Elemental Evil. this will only enhance their newsystem.
  3. I see age wisdom had a post on this in 2012. since then the wiki has more info. Defenses are determined by character attributes and class and are further modified by level, equipment, spells, abilities and talents. fighters: Increases melee defenses but decreases melee attack rate and allows the fighter to engage two additional targets in melee engagement and increases the range at which they engage targets. [edit] NotesThis is a particularly useful mode to enter when a fighter is blocking a route of attack to protect other party members. All characters who are not moving and have melee weapons equipped project a small Melee Engagement radius around them. If an opponent enters that radius, they are instantly Engaged and stop moving, attempting to move any significant distance away from the attacker will provoke a Disengagement Attack the activation of limited-use tactical abilities, such as spells. Positioning your party and coordinating attacks and abilities is one of the keys to success. and yet there is no clue if the party has a formation
  4. Ruins of Myth Drannor had a button to lock group formation. Will tere be some thing like that?
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