Everything posted by Draffutt
- [301] Wrong sound file plays in Dyrford Ruins
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[301] Talking to the pigs brings up a programming error
When you click on the 2 adult pigs (you are given a conversation icon) I receive this message: 'Placeholder bark string text. This is a programming error.'
- [301]Disappearing party shadows
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[301] Head Selection choice doesn't reset
During the creation process if the player makes it all the way to Appearance and decides they want to back out to select another race the options in the Head Appearance does not reset and can be the player a false options later. What I mean by this is and steps to reproduce: 1) Select one of the godlike race (doesn't matter) 2) Get to the appearance menu 3) Now click previous until you get to the race selection and select dwarf this time 4) Get to the appearance menu and this is what you get As you can see according to the option the player does not have any Facial Hair options nor Hair options even thou it should have stated 13/13 and 15/15. But this menu is now misleading because if the player clicks on the left/right arrows for those options then the menu will reset at that time.
- [301]Moon godlike missing head in creator creation
- [301] Ranger Arrow Character Creator
- [301] Floating boot buckles
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[301]Disappearing party shadows
Specs: 1920 x 1080 @60hz Started a new game and as soon I got into the game I moved my camera to the right and noticed the shadows on my characters disappear. Here you can see the fighters shadow on the ground Here you can see the fighters shadow disappears if I move my camera a little Where I made my squiggley lines appears this is a dead area where shadows will not draw. So it appears no off screen shadows.
- [301] Missing Grimoire character screen
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[301] Objects LOD in character creator screen
There appears to be an issue with LOD (Switching back and forth High LOD to Low LOD) for characters holding objects in their hands. (At least on the character creator screen) Spec: 1920 x 1080 @60hz To give an extreme example: 1) Pick Human -> Male -> Meadow Fold -> Barbarian 2) Now watch as the Barbarian breaths. The weapons he is holding will move up and down; in my game the game is swapping in and out the High (Detailed) LOD and Low (very little detail) LOD as the weapons moves up and down. This shouldn't be happening Repeatable: 100% What does it affect: all objects characters are holding