We do not currently have "style" specializations, but it's something we'd like to do if there's time. If so, it would be implemented as a Talent that a variety of characters could take. Shields don't inherently have special abilities beyond boosting the wielder's Deflection and slowing their overall weapon attack rate.
First, thank you for the update.It would be very nice to see a specialization system for the weapons.I have a question regarding this: Can a character dual wield weapons effectively? If yes,is it Skill related or "anyone" can dual wield? Maybe a silly question, but better to ask silly questions than dying silly. Thanks dudes. I hope but i'm confident you'll bring us a new masterpiece in this RPG genre. All the best !