It must be great to make up a bunch of lies and call them facts.
<{POST_SNAPBACK}>
WoW is the number one mmorpg on the north american market (not world wide, Lineage2 holds that honor). WoW has between (depending on whose numbers you believe) 550k to 750k subscriptions. 550k puts it in EQ1 range, 750k puts it slightly over eq1 range.
<{POST_SNAPBACK}>
Slight correction those numbers, according to one of those MMORPG subscription sites (http://www.mmogchart.com/), EQI has never had even close to 550K subscribers, it peaked at just over 450k almost 2 years ago. It also mentions that its data for WoW and EQ2 is incomplete. Last statement from Blizzard is that continued interest has been so high, they've had to suspend shipment of the product in order for hardware to catch up.
Of course none of this relates to whether it's a crappy game or not. Still interested in seeing actual numbers regarding a subsciption drop off. Maybe I'm just a tard, but I cannot find them on the net.
I'll just add too, that my interest in seeing WoW succeed on a massive scale, more than its predecessors UO/EQ, is that it may translate into other "quality" deveolopers throwing their hat into the ring. A massive success for Blizzard may translate into better choices on the MMORPG front for gamers.