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sostherope

Initiates
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About sostherope

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  1. I like suggestions already made regarding including portraits in the dialogue interface of the NPCs you are talking to, and making the descriptive text better defined. I think it would also be a nice option to have different themes to choose from of the UI, so for example, you could pick the wood theme like it is now, or an ancient leather book style theme, or a classic stone theme, or a modern theme (which would be more vibrant, and perhaps look more sleek and less old fashioned) And about exiting dialogues, maybe instead of making up ways to say 'goodbye', or just saying 'goodbye' (which seems a bit clunky), there could always be an option for [End conversation] available (with the words included in brackets as I showed).
  2. I'm also one who thinks the monk class is extremely silly in typical rpg settings like this, that said, I also think this monk with a beserker like ability is pretty strange. It just seems "off". Also don't like the idea of the grimorie slam, surely they can come up with something less dorky and more cool than this. Maybe a "repulsion field" or "repulsion strike" or something magical that makes more sense than a wizard hitting a monster upside the head with his big heavy spell tome. Really, come on.
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