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PoisonWar

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  1. So... Today we plated WUSHU, and created a whole new world where candy is heresy, and animal kung fu resulted in turning you into the form of your spirit animal.. Our heroes, Whinnie, a horse who adept in kung-hoof came all the way from Texas to joined our mourning protagonist JC, a hyena FBI agent (master of necromantic kung-fu) who had lost his fiance in what was known as "the incident" one week ago. The incident involved the statue of liberty being turned into solid candy, while the torch was turned into ice cream. Our heroes fought incredible odds and foes in a journey that takes them half across the world., including candy cane-wielding monks, ninja elves and suicide bombing reindeer, will they ever find out who's behind the incident? Only time will tell.
  2. What I meant was: Both are very foreign worlds with nearly unlimited possibilities where gods are present in their physical form, just chilling with the others.
  3. I'm loving this... Getting a very "planescape-ish" vibe from it. I'm definitely gonna at least read through the first core book..
  4. I'm looking into this ASAP. I was thinking of doing something wacky for this upcoming session... i think i got the notes of an all Malkavian half-written campaign lying around here... Maybe I could salvage that. As for Exalted: I'm looking into this, which edition am I best off getting? Well, the punching people 'til they turn into ducks bit you'll have to wait for until Sidereals comes out (they're the best* Exalted anyways, it's worth the wait). Re:editions, the Third Edition Core is currently in the art & layout phase, I suspect it'll be out in the first quarter of 2015, and you definitely want to wait for it, because a/ earlier editions had horrible systems**, and b/ because it's going to be really frickin' awesome (there was a playtest leak, so it's not just PR talk). If you just want to get to know the world, most of the First Edition will be semi-relevant; I'd recommend the Core for a general overview, The Scavenger Lands for a more detailed picture of the world, and Games of Divinity for the wider cosmology. Also, Masters of Jade from 2E is awesome and was written by the same authors as 3E, so it'll probably remain relevant. *I mean, you get native powers like being able to hide between raindrops and the the minutes of the hour, planting a question into fertile soil that grows into a plant that whispers the answer to that question for you, cutting people up with strands of Fate itself, and dodging so well that the entire neighbourhood teleports with you across half the country, on top of all the funky Martial Arts styles they have. **You've seen how clunky the oWoD core system is - 1st Ed had the same clunkiness with increased bookkeeping, while 2nd Ed was streamlined, but built on a deeply flawed core assumption (sky-high lethality coupled with easily available perfect defenses, leading to a/ characters without perfects being unplayable, shoehorning every character concept into a also being master of fighting, because perfects had really high combat ability requirements, and b/ long combat sequences where both participants just PD-d their opponent's attacks, leading to essentially nothing happening for a long time) and had a very confusing and hard-to-learn initiative system where instead of turns, everyone acted continuously, according to their relative Initiative score compared to that of the fastest actor, and the speed of the action they've taken last time. Also, both systems had a problem with the core engine simply not being able to function at the power level of the game. Well, this is sounding like mage on crack! I'm getting really excited now... I love taking abstracts and turning them literal, add some metaphorical poetry to the mix... Damn...
  5. I'm looking into this ASAP. I was thinking of doing something wacky for this upcoming session... i think i got the notes of an all Malkavian half-written campaign lying around here... Maybe I could salvage that. As for Exalted: I'm looking into this, which edition am I best off getting?
  6. Hey guys, since we were missing two players we had a session of Mage instead this week. Next week we're missing Marky and potentially Dan. So we were thinking of doing a one-shot of Wushu, and something I noticed is that I can apply it to any setting. How about we do a Wushu game set in Numenera?
  7. We could always start earlier, if that's okay with the others.
  8. Hey guys, I hope you see this during the day. So apparently I miscalculated this week and the 13th falls on a Saturday... So It's my father's birthday and he's visiting for the occasion... Long story short, how do you feel about doing the session tomorrow, at the usual time? Any other time suggestions are welcome.
  9. While I intend to purchase The Strange (because Monte Cook FTW), I do not own it yet though, but when my budget allows me to do so.. I will :D. And then we may do a play-through be it campaign or one-shot. We shall see!
  10. We're starting out our Mage Campaign today. here's the link: https://app.roll20.net/join/591300/yvEl2g
  11. There will be elements of that, i'm drawing inspiration from Chinese mythology. But the majority of it will be you guys dealing with the complications of being a mage. That sounds awesome, especially since Zoli's thinking about an Akashic Brotherhood character. On the other hand, my very western and not at all kungfu-oriented character may not be the best suited to this concept. I'll replace him with a Son of Ether gunslinger or an Ecstatic socialite/kung-fu dude specializing in Forces and Time and oh my god writing this I have realized I've just created the unholy love child of Chimron and Elric. So probably it will be the gunslinger dude. Remember that your characters don't have to be of Chinese descent, if they are foreigners, im happy to give them an extra dot in linguistics so they can speak basic Mandarin. And remember, the more eccentric the characters, the funner/funnier it will be! So you can have your gunslinger dress in a duster, wear a cowboy hat and maybe even wear the heavy boots with the star. But yeah if you guys want to re-think your characters, and put more into martial arts, feel free. But what I need is a bit of back story, who are your characters? what do they do/did for a living? What are they now doing in Shanghai? So far i'm having a lot of fun writing down ideas that come to mind for this campaign,, Often in the middle of lectures... But that's just how things go..
  12. Okay so what happened last session: We generated characters for a back-up Mage:The Ascension campaign for when we have missing players and a major plot point coming up. I'm thinking of making it kind of a kung-fu movie setting in modern day Shanghai, what do you guys think? This weeks session was agreed to take place on November 30th at the usual time. The rest lies in the hands of fate. PS: As a side project i have been working on some custom Foci for good ol' Numenera... these may or may not have an impact on the events to unfold
  13. I need to spend more TIME listening to Pink Floyd,,, ALSO, let's discuss the possibility of having two simultaneous campaigns! As you may or may not remember i've expressed interest in running a Blood Tide campaign alongside out Numenera one.The options are as follows: 1) Alternate, every week or just based on what you guys want to play. 2) Use a different date. Also, i have to inform you guys in advance that I won't be able to run a game on the 29th of November (not this week, but the next) As I am attending a concert by a fellow Ukrainian rock band . So we could find a different time/date for that particular session it would be nice. Cause i don't really want to miss sessions. This is a one-time thing only, and shouldn't be happening very often.
  14. Double P and Pooh... Really guys? xD Theme songs: Chimron Well, i'm gonna guess that the obvious choice for someone who rides the lighting would be Metallica-Ride the lightning. Not a big fan of it though. Saxon - Heavy Metal Thunder Manowar's - Thunder in the sky. Leatherwolf - Thunder. Blaze Bayley - Silicon Messiah Elric Something either traumatic, or goal driven, may-hap both? Caught Somewhere in time - Iron Maiden Wasted Years - Iron Maiden Heavy Load - Still There Is Time Blaze Bayley - Time to Dare Viktor Blaze Bayley - Ghost in the Machine Slayer - Metal Storm/Face the Slayer Omega Lithium - Kinetic Hard to find songs about Machines and stuff,
  15. Sounds like some exciting stuff is brewing here. I sense a team dynamic! Excellent, dear players! Any word on Zoli? Is everything alright? I may have a friend joining us in the following sessions, but this isn't final... Also I seem to have ditched the write-ups... i should jump on that when I find the inspiration...
  16. First of all, sorry about the delay in this week's write-up. You know, exam week and all that crap. SESSION 2 Sand shifted as the two figures approached the party, They were riders, a boy and a sickly-looking girl dismounted their Scutimorphs as the addressed the group, it was a plea for help, the False Village of the false forest was in trouble as all creatures seemingly at random would attack killing and crippling its inhabitants. Someone had to put a stop to this. They did, and we did. The party fought the creatures off bravely, despite being outnumbered, and saved the town without much of an issue. The town leader was Radboud, who was the grandfather of the kids: Seria and Patel, whom they've met earlier. It had turned out that the town had been plagued by attacks for a good while now, but this intensity was unprecedented. Radbaud rewarded the group with a scutimorph of their own, which they rode to the town of Cylion Basin. It was on their road there that I realized the glory of light, forgiveness and redemption. Had i fully given in to despair I would have attacked and been struck down like our leader, who by the Messiah's will alone absorbed all of our weapons, they turned him into a pincushion of a man. What stopped him from doing the same to me? or my friend? Forgiveness. As the sky darkened, he flew up in the air catching a thunderbolt as two pairs of electrical wings sprung from his or her.. or it. As it IT threw lightning bolts left and right, pillars of glass would manifest where the ground was struck, it meant only to get out attention, to repent and accept our lives thus far. This understanding came to me in a flash, The words echoed in my head: My Name is Chimron er... whatever.. Lord of: Dragonflies Thunder All creatures insectile Magnetism And electricity My followers should get all my domains right. As these words rung in my head clouds cleared creating a straight path of light, towards the False Forest, all along the way the domains echoed within my skull, must remember the domains, i must get them right. What showed us the way? The light. And remember them we did. It told us to protect the False Village. Both my companion and I, Abhumans, yet despite this we were accepted as their guardians, and even started training recruits. What have we attained? Redemption. ------ Excerpt from the Book of the Dragonfly, Chapter II, page 148 ------
  17. They way I see it is that it will give you a chance to simply gather rumors by eavesdropping, listening in on conversations or asking around. Without having to look for the right people, an inn and whatnot. Just as an accelerator. In addition to that it can be a fun way for the GM to implement side-quests. things you normally wouldn't know because you simply weren't looking for them.
  18. NUMENERA SESSION ONE Cast: -Chimron Dom Ainfiell A Mloxian Jack who Rides the Lightning -Elric An Inquisitive Nano who Travels through Time -Viktor Reannok Eve A Mechanical Nano who Fuses Flesh and Steel -Random Nano Bandit Leader (Davis) -Mankey An Exhausted Bandit who Died in a Fire -Guardian Door's Brother A Pissed off guardian door who fires lasers The Story so far: The morning seemed bright, it was another one of those days, we were running low on food, there's only so much we can steal or purchase from Cylion Basin,we needed money. Davis tracked a group of odd-looking travelers, they were bearing cyphers and, by the looks of it, riches beyond our imagination, we all waited for the signal and threw down the electrical net stalling two of the three travelers. I was fighting a very androgynous looking feller who just kept slapping my attacks out of the way, I saw Mark get blinded by sand, but couldn't help him. Despite having the element of surprise we bit off more than we could chew.There was a man, that one who threw sand in Mark's eyes, he wore a metal mask.. Or at least I hope it's a mask, probably thinks he's some hot **** or something. he tried stabbing Mark with his staff, not only did he miss, but he then couldn't take his staff out of the ground! I'd be laughing if I wasn't in mortal danger. Suddenly a sphere landed in the middle of our defensive stance, I can still remember the smug expression the guy with the blaster had as erupted in a torrent of lightning bolts that fried my comrades alive.. The smell, nothing could have prepared me for that... After they had the upper hand, they told me to surrender, after seeing the kind of tricks these guys can pull off I knew that I stood no chance. They spared me and Mark. That androgynous feller, Chimron, told me to go, but only after he took my shins, he told me find my life, atone for my misguided path in life. And gave me a new name, I'd have written it down but I was too terrified to even remember it. They gave Mark a new name too, the guy with the metal mask, and the staff.. Called him Mankey, they were definitely not as kind to him as they were to me. He was to become their ill-fated packing mule, after they had looted the rest of my crew. Mankey carried around all of their equipment, but at least they kept him safe and fed. Among the loot, they found Davis' map that allowed him to find our hideout at any time, he had a map! I now know how he did it! Before heading out to the so called "Fort Awesome" they had decided to rest for the night Viktor woke up to see the landscape change as the desert hills shifted and twisted into new terrain. It was, as usual, a majestic sight, the dunes and cliffs lit by the moonlight like waves in the sea. Being smart enough to check the map the group realized that the map had changed along with the terrain, the traveled a long way to Fort Awesome... Poor Mark. Their path was then blocked by a Guardian door, a beautiful mechanical masterpiece of Numenera, and yet more alive than most people can claim to be. That guy with the blaster, Elric, got really startled when the door first spoke, can't blame her really. The door knew everything about them, it does about us all, and it expected wisdom from them. That Chimron feller, yeah, not too bright, but he did give me a chance after all. The door questions motivations and past decisions of the group. They each had their own, Chimron seeks to be the ever-powerful lord of mechanical dragonflies, Elric seeks to find his future in the past, which is why he's behind his real time, and Viktor seeks immortality with the objective of studying the ninth world for eternity. The door let them through, only to surprise them with a different one on the other side. The door's brother, nowhere as wise, but twenty times more hateful. Chimron attempted to make use of his social skills to talk down the hateful door, but that backfired... literally. But not until later, but I'm getting ahead of myself. They arrived at Fort Awesome and started studying everything. Elric scanned everything to make sure it was safe, and obviously there was nothing to fear. The Strong Glass booth contained some the controls for Fort Awesome that turned out to be a tent was a structure completely made of air sacks, that could increase in size or shrink at the flick of a switch! Mark, now Mankey, stood near the booth and waited as his masters explored the tent. Inside, Chimron... Again, not too bright pushed a button on the first Numenera piece he had, his partners probably wouldn't have noticed for another couple of hours as Elric skipped around the place like a child. Chimron vanished. Only to return an hour later. I saw him running and dodging away from the Guardian Door's evil side's lasers. They fiddled around with cyphers we had stolen and decided to take the whole barrel with them, in hindsight Davis was an idiot. As the party left Fort (Bouncy Castle) Awesome they had to pass by the doors again. Chimron hiding behind Mankey all the way. The door fed on Negative emotions, when the party questioned the Door's brother it responded with a childish "My brother is a prick", and thanked the players for pushing it to say that as it slid open. Chimron still hiding behind Mankey who was overburdened with the barrel of cyphers and other equipment. After hours of traveling there was a bright flash and an explosion, the party turned around to see Mankey's smoldering sandals in black patch of burnt sand. Rest in peace feller. The smoke must have attracted someone as two massive figures approached in the distance. ----------- An Observer-----------
  19. Thank you so much for posting this! I've been looking to get into Paranoia for a very long time, but had been unable to find anything with a reasonable price tag on it.
  20. Update: Here's the link to the D20 Campaign! Putting it up in case someone wants an early start. https://app.roll20.net/join/557233/FRCmfQ See you there.
  21. Sorry to hear that. I thought you'd be free on weekends? Just double-checking, wouldn't want to lose a player over a misunderstanding.
  22. The extended character options book has tons of stuff involving memories as Nano esoteries. Like mindlink, as well as erasing and retrieving memories. When it comes to the type of character you're interested in i'd say sees beyond or separated mind from body.
  23. Let's make it 20:00 CET then? is that okay with everyone? As for meeting up, i will post a Roll20 Campeign link, and we can chat through there. Alternatively skype is also and option.
  24. Alright then, let's try and aim for this Saturday(18th) at 22:00 CET and we'll do character creation, so that I can walk you through the character options, address any concerns and explain the rules and the setting a bit better. Is that okay with everybody?
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