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About Tyrheon

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  • Interests
    Writing, Reading, Drawing
    Science Fiction, Pulp Science Fiction, Fantasy, Surrealism, Uncanny Horror
    RPGs, Old-School generally
    Anime, Old-School generally
    Starcraft II, Brotoss
    Study and History of: Witchcraft, Christmas Tradition, Anime, Botany, Colonial American Life, Psychology / Freud


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  1. I have actually spent a lot of time pondering armor and how it would best be mechanized in a game, because no D&D system ever satisfied me for the very reasons you stated, and I'm IMMENSELY relieved you're giving this a lot of thought, and not goofy thought, like which sounds gnarliest. 1st. On names of armor tiers, how to name upgrades of armor Don't be 4th edition. Heavens Murgatroyd do not name any base armor type anything but something generic. Lord save us from Feyhide, Elderhide, and Godplate. Those don't mean anything! I know you weren't suggesting it but please not "Dragon
  2. Hope you guys tell us how it all works out, this pre-pro stuff, especially the story. I always like to hear the "Han Solo was Green Fish Alien" story, so let's hear 'bout them NPC Wearsharks!
  3. It's particularly nice, if good, because Wikis tend be the best resources for games, UESP springing obviously to mind.
  4. So, about being like the old games... and what is next... I hope you guys all play these games before you start emulating them, in some cases refresh the way Adam did. I don't recall exactly, but having watched much of the D&D session, Adam's playthrough, as well as the party, I heard snippets that some of you guys haven't played some of these games. Baldur's Gate II, etc., please play! Video them, too! Keep us updared in the news feed! Remember what it is you like -- what we like -- and not just what you want to BE like. I hope you guys know the stuff like the back of your hand, becau
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