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PinkRose

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Everything posted by PinkRose

  1. I apologize for the snark. I was getting anxious. Now, on with the show. Turning off the tutorial in the settings menu doesn't turn off the tutorial. Still requires me to play through it.
  2. How will I know if a new build has been posted? I've uninstalled the old build so I won't get a notice of an update. Will the version number be changed with this build?
  3. I'm also on Android.
  4. I have not seen a new build yet. Uninstalled and reinstalled what looks to be the same build.
  5. So that's a free deck in, what? A week or two? I think the plan is extremely fair. Plus give them your money so they can make more decks and scenarios.
  6. Something bad happened. Again. Good luck, brave developers. EDIT: So did you mean tomorrow, yesterday or tomorrow, like tomorrowland way in the future?
  7. Why is Lini used on the art for the Acid Arrow? She doesn't have the Arcane skill. Get Selinker on the phone to change this, please.
  8. Use another Blessing.
  9. Bug: Game not released today.
  10. Totally agree. The game is looking great. The staff is awesome. The community is pretty decent. The newsletter leaves a lot to be desired.
  11. The dice look great, but I would prefer they were more readable. When I roll the 12 sided, it is hard to read the 8, 12, & 7 combo. Also, the 1 & 7 look too similar to me. And why can't the 1 match the 1 that pops up when you add up the dice? The fonts are different and it bugs me.
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  12. And the beta build will be pushed out when?
  13. I didn't get to choose the extra strength reward. It just shows up when I do a scenario.
  14. Ask LoneShark to see if you can change the Troubadour from human to half-elf. Look at those ears! It's bugged me since I played the demo at PAX '13.
  15. I did swap a character or two in between. Ezren was brand new.
  16. (I might have already reported this. I'm PACGX (Pathfinder Adventure Card Game eXhausted)) At the end of a Scenario, I feel there is far too much clicking. Click Character. Click Card to reveal. Click Card to minimize. Next. 6 characters x 3 clicks = 18 clicks to get your loot. Why not just 1 click per character? Reveal the card, waita second and minimize it. If it wasn't shown long enough, let the user choose to click it again to maximize it. Also, why can't we maximize them to read them? Everywhere else, you can click them and maximize them, but not in the end scenario area.
  17. Maybe we could get an all powerful end turn button. It would override everything and cancel a turn. Keep it in the options tab. And that way, if something gets stuck, we can move on. I would rather lose the rest of my turn than have to restart a game.
  18. Arrow Trap in effect. Encountered and defeated Large Chest. Then had to roll for damage from arrow trap. If I roll 2,3,4, nothing happens after that. Don't get my chance to roll for my weapons. The game isn't frozen. I can look at my characters, and discard, of any cards on screen. I just can't roll for my treasure, and I can't end my turn. It appears again to be because I rolled the damage in between resolving the Large Chest.
  19. Blank Fang encountered in the Warrens. Didn't get a chance to temporarily close any other locations. Probably due to the adding a random monster to a location.
  20. When choosing your party in Story more, you should be able to see the completion for the characters you are choosing.
  21. For some reason, as I have advanced from the base scenarios to RotR, I gained my skill bonuses as expected. But all of my characters also gained +1 to strength. While Ezren has been doing pull-ups in between adventures, I don't think it's enough to warrant an extra +1.
  22. Totally agree, KaruiKage. The physical game is great, but the digital version can be even better by removing the unnecessary stuff and fixing typos and extra text.
  23. More flexibility is needed when encountering the Villain. Was going to temp close the shrine and chose to banish blessing. Then realized that it might be easier to roll the skill check, and just discard the blessing, so I hit the red X and... It counter as a failure to close. Should be able to back out of a choice, or see stats of the different choices, before committing them to the game.
  24. Can we get the text for similar cards to match? I don't see a reason that detect magic and detect evil are different except for the type of card they look for and the recharge of course. One days to return the card to the top, but the other omits it. It's fine either way but it should be consistent. I feel there are other cards with similar issues.
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