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Everything posted by PinkRose
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Bracers of Defense and Wand of Shield together
PinkRose posted a question in Pathfinder Adventures: Closed Beta
Bracers of Defense and Wand of Shield can't be used together to cancel 3 damage. Is this correct per the rules? -
Still confused by Games and Saves and Characters and...
PinkRose replied to PinkRose's question in Pathfinder Adventures: Closed Beta
I totally agree. Borissimo. And yes, I had to make 2 different groups, find both maces, then swap them over to Kyra. All I would want is a warning or message to tell me "HEY! You're doing something not able to do in the box." But if they got tricks up their sleeves, I'm good with that. -
Still confused by Games and Saves and Characters and...
PinkRose replied to PinkRose's question in Pathfinder Adventures: Closed Beta
The character legality check sounds good. -
Still confused by Games and Saves and Characters and...
PinkRose replied to PinkRose's question in Pathfinder Adventures: Closed Beta
While I greatly enjoy playing, I'm not sure I agree. I'm just one voice, but I think it changes the game when I can have 2 or more Maces +1. It's super exciting when you draw that Deathbane Crossbow +1. It's a lot less exciting if it's the 4th one you have. It changes the game and how you play, how much you have to spend to acquire it because you don't know the next time you'll see it. If it means I have to play one group all the way through with no substitutions, that's fine. That's how I'll play, and I dig that others can play differently as well. It just needs to be made absolutely clear how it works in game. -
Kyra and Lem both at Town Square. Kyra's turn. Lem banishes Cure to close location. Lem discards amulet of life due to "When closed:" text. Game moves on to Valeros. Kyra never had to discard.
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Still confused by Games and Saves and Characters and...
PinkRose replied to PinkRose's question in Pathfinder Adventures: Closed Beta
So I could keep moving maces to other characters and go in with 6 un-maced characters to find another, and another, until everyone was maced to the hilt. That doesn't seem right. -
Look, Borissimo and LunarWolf are Internet Famous
PinkRose posted a question in Pathfinder Adventures: Closed Beta
Article from Pocket Tactics regarding pricing. http://www.pockettactics.com/news/pathfinder-adventure-card-game-is-free-to-play-how-is-that-shaping-up/ -
Beta 3 Patch Notes
PinkRose replied to Mikey Dowling's question in Pathfinder Adventures: Closed Beta
Don't be Greedy. Just close 8334 locations. -
I'm sure there is some method to the madness, but I just don't see it. I had a group that went all the way through the Base Scenarios. Kyra was part of that first group. And during that run, she got the Flaming Mace +1. Cool. Then I went through on Heroic difficulty with 5 different characters, New, as the filter says. Amiri was part of the second group. And during that run, she got the Flaming Mace +1. Ok, different group. Then I wanted to do a mix of my favourites for Legendary. I put Kyra and Amiri in that same group. They both have the Flaming Mace +1. I was able to give Kyra 2 Flaming Maces +1. (In my mind, she dual-wields them like a crazy lady) But, that doesn't make sense. In the Base Set, there should be only 1 Mace. 1. Is this working as intended? 2. Can this be explained here better? 3. Can this be explained better in game?
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Still need a bigger "bang" when you lose a blessing from the blessing deck.
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Poison Pill, Driving Rain on Legendary
PinkRose replied to PinkRose's question in Pathfinder Adventures: Closed Beta
One last report. Legendary difficulty. The Poison Pill scenario. No wild cards that effect barrier or bane checks. Poison Trap starts at 6. Legendary Poison Pill should make it 9. Instead the check is 8. Your witness! -
At the Apothecary, the power states "...after you reset your hand, you may shuffle..." Yet, if you select it, you roll the die, add the cards to your deck from the discard, then get the option to discard and draw to full hand size. I'm pretty sure you should have to reset your hand to full, then do the healing, possibly dying if you do not possess enough cards in your deck.
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The column for the names of the scenarios needs to be moved to the right about 2 characters and then centered on that area.
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You can see the "At this location:" and "When permanently closed:" areas seem to have a right margin that doesn't fit the box.
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Poison Pill, Driving Rain on Legendary
PinkRose replied to PinkRose's question in Pathfinder Adventures: Closed Beta
And again, on Heroic, Ambush (9) + The Poison Pill (3) + Darkest Night (2) should be 14. But it only comes up as 13. It appears that when you add on to Poison Pill it's reduced to +2 to the check instead of the +3. Maybe? -
Tutorial, Grammatical Errors, Build 2
PinkRose replied to Mysterio's question in Pathfinder Adventures: Closed Beta
You mean, "Grammar errors have been corrected(period)". -
Poison Pill, Driving Rain on Legendary
PinkRose replied to PinkRose's question in Pathfinder Adventures: Closed Beta
Yes, it was still 9. Is still 9. -
Poison Pill, Driving Rain on Legendary
PinkRose posted a question in Pathfinder Adventures: Closed Beta
Encountering a Poison Trap (6) with The Poison Pill on Legendary (3 to all Barriers), should be 9. It is. Encountering a Poison Trap (6) with The Poison Pill on Legendary (3 to all Barriers), and Driving Rain (1 to all checks) should be 10. It is not. -
Just want to check that the C deck is still not implemented except for the ones that go with the Add-on characters' starter decks.
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Not sure if this is Shrine specific, but when you choose to close you are given the option to roll or use a blessing, which is correct, but if you choose blessing and then change your mind, you can back out, but it you choose skill check, you can't cancel and are forced to roll with what you have, and i think there should always be a way to cancel and also there are not enough run-on sentences.
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Still no Art of shirtless Nathan. Now, on with the bugs. Ezren, after resolving Augury, found Elven Chain Shirt. Kyra in another location, cast Aid. Ezren succeeded on the check. Kyra was asked to recharge Aid. Then things got ugly. The Elven Chain Shirt was still on screen but I had nothing to do. Ezren had nothing he could do. All decks opened properly. But no forward or back buttons. I Quit Game in options, Continued and came back to Ezren. This time with his power on screen for a moment and then the options Explore Now and Forfeit Exploration. I went on to slay the Dragon.
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Closed Beta Issues Thread
PinkRose replied to Mikey Dowling's question in Pathfinder Adventures: Closed Beta
Makes sense. -
Closed Beta Issues Thread
PinkRose replied to Mikey Dowling's question in Pathfinder Adventures: Closed Beta
Yes, I meant a hyperlink in the rules that takes you from the app to the browser with the FAQ and errata. -
Closed Beta Issues Thread
PinkRose replied to Mikey Dowling's question in Pathfinder Adventures: Closed Beta
I hadn't read that. Thanks for sharing. Which brings me to a great idea!!! Could there be a link to errata in the rules? I've read the directions before. I wouldn't go back to read them again, but I would read short FAQ style updates if a link was provided -
Closed Beta Issues Thread
PinkRose replied to Mikey Dowling's question in Pathfinder Adventures: Closed Beta
Kind of a rules question. If you add Strength to a check does that add the Magic trait to that check? I say yes. And if so, the Spectre should be defeatable by Valeros with a Strength spell.