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Posts posted by Nomine Vacans
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No co-op no MP.
Any proofs?
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I am for wide variety of monk specs.Martial or magic,or even wis-blind monk with bow and dzen arrows=)creating with the power of his soul=)
"Are you stupid, Uriel? Japanese people don't have souls!" © South Park
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I blame using ugly europeon classic armour designs instead of being creative and come up with something really original.
Could you please just die? Thanks.
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Dunno man, I finished hardcoer peecee arrpeegees like Baldur's Gate and Torment by only clicking left mouse button.
While Phantasy Star at least required 3 buttons.
So true, man. So true.
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Because Oblivion has showed us how great scaling can be.
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Stupid question.
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World of Eternity? Nah...
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1. Furries must be burned. Their uncleanness must be purged. No exeptions.
2. "A talented martial artist (eastern or western arts) skilled with a staff is the equal of a swordsman." Stick is stick, sword is sword. It's like saying what skilled man with a slingshot is equal to man with a gun. Bullsh*t.
3. Lether must be equal to plate mail and daggers to swords? wtf are you talking about?
4. Also characters must be able to become addict and ruin their families and careers... (no real objections at this point)
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1. What if (hypothetically) I don't want to going through objectives? What if I want to improve myself (my character) by overcoming challenges of combat, getting harder from fight to fight, grow over myself in mastery and prowes? Shall I be forced to do "quests" and "objectives"? Isn't it a needless limitation of gameplay possibilities?
2. It's much harder to disigning and balancing a game around "objective only" character advancement, since it's not an Action/RPG like a Deus Ex or VtM: Bloodlines (last one is more of RPG of course, but poorly designed one). Having a lot of successfull RPGs based on "experience for kill" concept and few very arguably fine games based on "objective only", bringing up a question: is it worth a risk of basing entire gameplay on doubtful idea instead of a concept well proven by time? If we talking about an old school hardcore RPG why don't make it old school indeed?
P.S. sorry for my english, obviously not my native language
Flagellants for.. atmosphere? Or Monks for repetition?
in Pillars of Eternity: Stories (Spoiler Warning!)
Posted · Edited by Comedian
I belive you used wrong link for what you had in mind.
http://www.games-wor...questid=1675683 (is it OK with forum rules to use such links?)