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Shadeling

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About Shadeling

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    Shade of the Obsidian Order

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    Just south of the great white north.

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  1. That has more to do with the fact that NV was a steam exclusive title and F3 was not. Although judging by mods made and activity on the nexus forums, it does look like NV is more popular today. Well, I guess some of the current numbers could be explained away as Fallout: NV being a steam exclusive title but I do find it hard to believe that after all of these years, with Fallout 3 being available on Steam that the discrepency on Steamcharts is simply due to the exclusivity New Vegas once had when it first launched.
  2. If Obsidian were developing Fallout 4, I'd be so fracking excited right now, but since it's Bethesda, my initial reaction was: Cool, I guess?' Since I so often suck at trying to convey my opinions with words, I can only reference, once again TUN's Shandification of Fallout @ the 9:26 mark, as to why Fallout: NV was so much more awesome than Fallout 3. So after learning about Fallout 4, I started to get pulled into the hype and get kinda excited....until I recently read that Bethesda decided that all companions will automatically be set invincible. So right there, my enthusiasm plum
  3. I definitely see what you're saying, but must put in my two cents of the fact that they have become two totally separate games. Even though they may be in the same genre, they're really not similar due to somewhat of what you've talked about. GTA, especially v, has pushed the boundaries of a liveable, breathable world in which you can create you're own story and have fun with people on the online portion. The world is huge and filled with stuff to do. With SR, while I find it fun, to me is fun in short bursts due to the comedic sense of it all. They both have their own places, but I would
  4. So I've read that you can finally make a female character in GTAV: Online, is that true? And do they really look like a horse's butt? Even if I could play a female character, which is key for me, I still fear that I have been tainted by Saints Row too much to be able to enjoy this game. It's just seems sooo serious but with awesome graphics, and I fear I would find it lacking in the entertainment factor because I have so much fun with Saints Row games, particularly 3 & 4. Hmm, I'm tempted but hate the thought that I might buy it and then wish it were like something else while
  5. I was mainly referencing the advent of quest markers and the like, something that I really hated at first because of how much enjoyment I got out of exploration element of Morrowind where you weren't lead around by your nose and there was an actual sense of discovery which I found very satisfying but that was forever lost thanks in part to the introduction of quest markers ala Bethesda.
  6. I think we can lay blame for that at Bethesda's feet, for the quest markers and general dumbing down. Having been a fan of the Elderscrolls since Arena, I can still remember the awful sickening feeling in my stomach when I first played Oblivion and I was hit with the realization that the Elderscrolls I loved were no more (thanks Todd Howard!) because consoles and its audience were what mattered most, and thus the dumbing down commenced and just thinking about that godawful persuasion mini-game alone makes me what to break something to this day. I guess it was very similar to seeing Jar J
  7. Since I can't delete this double post (why is that exactly? That's typically the norm on other forums I've encountered, even Bioware allows you to hide posts like this...) Anyway, since I can't delete it I'll just use it to comment on the fact that I just realized my previous post didn't mention combat at all. That's mainly because that's something I'm least interested in as far as roleplaying games go. Unlike my husband and rl male friends who we used to tabletop with, they're complete combat monkeys who get into the very minute details that extend one combat scene into a day, or night,
  8. I´m curious, what did surprise you about DA:I, what did you like? As i said i might buy it, but i´m just not sure...even with low expectations it looks very blant. As for EA, yeah...they are the devil I think the very first thing about DA: I that pleasantly surprised me is how huge it is. It's not exactly open world but each area you have to explore are vast to the point where it really feels like it's open world, in contrast to the areas of DA: Origins that were really small and if I were to call them anything, I'd say they were the equivalent of a 'room', nothing to explore
  9. Interesting. Different strokes and all that. This vid pretty much encapsulates why after New Vegas was released, I never gave FO3 another thought. https://www.youtube.com/watch?v=wvwlt4FqmS0 It's an interesting vid but for the pertinent bits, skip to 9:20 where he discusses FO3 vs New Vegas and why roleplayers, like myself, find New Vegas vastly superior to FO3. Edit: Also have to note that if he considers 163 hours playing a game embarrassing, then I guess that means I am full of shame because that's on the low end for me as far as my favorite games go.
  10. Well, I've been reading that DA: I is Bioware's best selling title to date so I think it's safe to assume it sold well over DA2. The thing is, EA has been the poster child for cutting development time to produce subpar games of well known franchises to fit their quarterly statement schedule for their shareholders and yet at the same time, they are more than willing to spend millions of dollars on marketing so that an under-developed game might seem much more awesome than it really is in order to get as many sales as possible. I'm just hoping that EA is finally realizing that listening
  11. Well, I've been reading that DA: I is Bioware's best selling title to date so I think it's safe to assume it sold well over DA2. The thing is, EA has been the poster child for cutting development time to produce subpar games of well known franchises to fit their quarterly statement schedule for their shareholders and yet at the same time, they are more than willing to spend millions of dollars on marketing so that an under-developed game might seem much more awesome than it really is in order to get as many sales as possible. I'm just hoping that EA is finally realizing that listening
  12. Well, I've been reading that DA: I is Bioware's best selling title to date so I think it's safe to assume it sold well over DA2. The thing is, EA has been the poster child for cutting development time to produce subpar games of well known franchises to fit their quarterly statement schedule for their shareholders and yet at the same time, they are more than willing to spend millions of dollars on marketing so that an under-developed game might seem much more awesome than it really is in order to get as many sales as possible. I'm just hoping that EA is finally realizing that listening
  13. .... I'm having some difficulty writing this post because to be honest, after experiencing disappointment after disappointment as far as anything connected to EA was concerned for the past ten years or so, with all of the innovative development houses that were snatched up and never heard from again, etc I truly never even fathomed that I'd one day end up eating crow and admitting that DA: Inquisition pleasantly surprised me. If I hadn't received it for an Xmas gift, I would never have known because I pledged long ago to vote with my wallet where ever EA was concerned, and without fail (
  14. I would love that! Usually the friend invites I get are immediately recognizable because it's a name I recognize from a forum discussion, but once in a while I get a weird anon invite that makes no sense and I would really like to know why they decided to add me. It would be a lot easier for me to discern who the legit people are because if they say nothing, then they're most likely trolling for something I wouldn't be interested in anyway.
  15. in other words, things that I care less about than anything else in a game such as this oh, well, what can you do as for missing out on great games, the only truly great game that starts off really slow I can think of off the top of my head is Fallout 2. I hated the first few areas with a passion, that's why I stopped replaying it, I just can't bring myself to make the trek to Vault City all over again just to get to the interesting parts. most other games I tried and disliked in the first 30-60 minutes would eventually prove bad anyway (BG, I'm looking at you) Well, I have to sa
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