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Smgcat

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Everything posted by Smgcat

  1. Well if you really were offended by how a game that is targeted towards women portrayed males, then yes, I think you should definitely say something about it. I don't think P:E is targeted towards any spesific gender tho, so this example is not really relevant. Also, if you really want more women to play, wouldn't it be wise to listen to their opinions about the games too? Or do you mean that we're free to play the games, but otherwise should just shut up? And what's with the PC fear? Seriously Everything some of the guys here don't like is either PC or feminazi (or both!). Sometimes it's simply about taste. Some people want female characters to look like booberellas and strut around in tiny outfits and some people don't. That's really all there's to it, so why turn this into politics? That said... I've seen no evidence that the devs plan on chainmail-bikinis or having women run around in stripper outfits or any stuff like that, actually it seems they are going for the opposite and I'm happy about that. So I'm not really sure why people are worried about this. That's really all I have to say on this topic and I will not touch it again. (I would also like to point out that while I am new on this forums, I am not a sockpuppet. I use the same username and avatar here as I do on kickstarter, feel free to look me up there (though I guess I could be impersonating myself... you may never know for sure ))
  2. Could you point me to a game where the females are like strippers and the males are like Edward from Twilight? It is for educational purposes in gender class, of course. Heh. Lineage 2 maybe?
  3. This one here? You can find it on the kickstarter main page, just scroll down a bit. edit: doh
  4. If I remember right, Gann knows that the gods are real, he just doesn't like them and don't think they are worthy of worship. I think it's the closest you can get to being an ateist in a world where gods are confirmed to exist. Real ateism would be difficult to portray, but I guess it could happen. For example, someone could think that the gods were really just highly evolved beings taking advantage of less deveoped beings, and toying with them for their amusement (kinda like the Goa'uld from Stargate). If someone believe in that kind of scenario, the gods are not really gods, and being an ateist makes sense.
  5. I'm pretty sure I read somewhere that sex and violence wasn't necessarily what they meant when they talked about mature themes in P:E (I think it was mentioned in one of the updates or in an interview).
  6. I like both turn based and rtwp, just not in the same game. Imo, it's better to focus on one type and do it well.
  7. Voted for. I like the idea of rewarding the player for solving a problem in the way they prefer, instead of forcing them to kill every mob in the game. Also, there's much less need to put in boring 'filler' combat this way. Combat still has it's own reward in being fun and challenging (hopefully) and getting nice loot, so it's not like everyone is suddenly going to choose to avoid combat because of not getting xp for it.
  8. I would like to see friendships, but I would like the player character to make friends (and enemies) based on her actions, not just on some unrelated string of dialogues where I get "rewarded" with friendship-points, or whatever, if I pick the right choice. I like it when companions and other npcs have their own motivations and agenda and is not just mindless puppets. As for love.... of course it should exist in the game, but I hope there will be no romance for the player character. I have not yet played a game where it was done well (and that includes BG2 btw, I see people hold that up as a shining example of romance excellence and I don't agree at all). It always ends up forced and silly, especially in games where the player character doesn't have a pre-set personality. In a game where you can be anything from a friendly giant berserker to a small fuzzy-eared sociopath mage, it will not make sense at all when the same npc falls in love with them and says the exact same lines. At best it's unintentionally funny, and at worst it ruins otherwise intersting characters by forcing them into a type of role where they don't fit at all. Now, try to imagine writing dialogue for every possible combination of player character personality type and romance npc(s), add options for male/female and straight/gay to all that and you got a LOT of work for a tiny and optional part of the game, and in the end it may still just end up being kinda pointless and bland.
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