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Arumaxx89

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About Arumaxx89

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  1. I played the game (without white march part 1) and i liked it. Sadly, i've noticed that the best dungeon is raedric's hold in the whole game. There are different ways to break into the castle and there are many ways/paths to move and reach raedric. I think, it's a great example of good level design. Maybe the temple of skaen is non-linear too. Other dungeons are tendentially linear. Honestly, I found Od Nua boring and repetiitive. There is nothing to do except to kill thousands of trash mobs. I don't know if there are non-linear dungeons in white march, but i hope that in fu
  2. Raedric's hold is easly the best dungeon of the whole game. You have different ways to break into the castle and you have many ways/paths to move and reach raedric. The other dungeons are tendentially linear. Why aren't there more dungeons/areas like this?
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