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Lron

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About Lron

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  • Xbox Gamertag
    Kaptenneptun
  • Steam
    KaptenNeptun

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  1. The environment looks amazing and the stat sheet looks even better than I could have hoped for. I really like the way the attributes are designed right now. Like others above me have said, I don't really see the problem with lumping magical damage and physical damage into the same stat in a setting where a characters soul powers his/her abilities. The attributes seem abstract enough that they don't describe a characters physical abilities, but her souls abilities. A) This is great. *thumbs up* B) This presents an excellent example to clarify to those folk who think the physical/mag
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