I like dragons. Dragons are one of the few standard archetypes that I never ever grow tired of. Possibly mainly because so few stories ever use them to their true potential, and I still wait for the game that will.
Dragons, or anything so incredibly ancient as them, are wonderful platforms for storytelling. There is so much to evoke: malevolence, benevolence, loss, forgiveness, empathy, understanding. Sadly not many developers achieve anything profound when it comes to dragons.
If Obsidian does, it will absolutely make PE a game to be remembered.
Yes, I want dragons.