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Gazoinks

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Everything posted by Gazoinks

  1. I liked how in Arcanum dragons were extinct, but you met a bunch of pseudo-dragons. Maybe something similar to that, with the one remaining dragon being met late in the game or something?
  2. I would love to see an alternate interpretation of a Bard, that was less "useless little man prancing around in tights and annoying everyone" and more "Battle Skald singing big songs to buff up his party and frighten his enemies". It'd also be cool if, instead of just selecting songs ala spells, you built songs out of different combinations of chords or themes, and each one had a different effect. Kinda like magic in Ultima Underworld but kind of not.
  3. Yeah, with this style of gameplay, a 4 person party seems pretty limiting since you won't be able to really stray from the Fighter/Rogue/Mage/Cleric layout without poking a hole in the effectiveness of your party. On the bright side though, a small amount of companions means they'll be able to be much deeper.
  4. I'm hoping that when (not if ) they reach the class stretches, they consider implementing some odder classes. Psionics? Wild Mages? Casters who primarily use curses? Crow control-based warrior? Thrown weapon specialist? Spell-casting thief? Spell-casting warrior? And so on.
  5. Considering the concept art showed dudes with muskets, I'd put my money on the last class being some sort of gunner (or perhaps a ranger who can choose between guns or bows?).
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