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Hornet85

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Posts posted by Hornet85

  1. its a video game, its not a torture tool. There's no reason to impose your view on how a person should struggle in a game onto everyone else.

     

    If you want sadistic challenges, go ahead and not use optional features. But don't for a second think you have the right to dictate how everyone should feel about it. Options are there to allow people have fun the way they see fit.

    • Like 2
  2. First off, what BG:EE does in its development has nothing to do with Project Eternity.

     

    True, but they are improving a game that PE is using as a reference, and if they are doing it, that's because there is a demand.

     

    Secondly, Obsidian has already been very clear that HID is important for their vision of PE as a proper old-school SP CRPG. And that means mouse, keyboard.

     

    I don't see why should be incompatible to have the option to choose. The argument of not using a multi-touch technology because it is not true "old-school" is comparable to arguing against the use of higher definitions or 3D character models because they were not there in the past.

     

    It takes time and money to implement additional feature, resources that could go into other areas of the game that will benefit everyone and not just a small group of people who are marching the tablet support thing in a juggernaut fashion.

  3. Congratulations on the success of this Kickstarter project. I have absolute faith in everyone in Obsidian to make a great cRPG game.

     

    Now on to the long agony of waiting for the final product. :w00t: I hope that Obsidian will be constantly updating the fans on the progress, maybe throw us a screen shot here or a concept art there, or just anything from time to time to "ease the wait" :p

     

    I'm excited, looking forward to it.

  4. The time and money is certainly a concern. Lets be honest, it takes time to make stuff. And I don't think many backers wish to see the project being delay just to implement these additional feature which is a whole new thing for the reasons mentioned by others (balancing, the infrastructure to host servers, etc etc.)

     

    If they release this as an expansion pack, I have absolutely no problem with it. In fact I will be excited. But lets have the complete PE first which is what this project started out as. Extra stuff can always come later. :yes:

  5. Im just sick and tired of short games... I just want long ,long game.... with meaningful quests and dialogue ...implications ..etc...So it all makes sense and there is dramatisation etc...

     

    no MMO type quests ...go and kill 50 goblins and you will get sword +5 to fire etc ...Just long and amazing story like a book with everything coherent and having an implications...

     

    100 hours for me would be ideal...

     

    Hence I love Bioware and Obsidian ....just storytelling perfection....

     

    MMO is always quantity over quality. People spend lots of hours playing but often the amount of fun is not as much, most hours are spend grinding as a means to an end.

     

    And I agree, hopefully the gameplay hours in PE is more meaningful and not just boring grinding or chores.

    • Like 1
  6. One of the reasons why everyone feels they have to carry every looted armor is because money tends to be scarce early on then by the end you've got enough money to buy a small country. Like Brazil.

     

    So honestly there's a couple of problems going on when this happens and not all of it is related directly to the inventory system itself (playing inventory Tetris is often just a symptom of trying to maximize the amount of money you can get so you buy that Silver Sword that allows you to beat the werewolves that you know about but can't beat because you need Silver weapons).

     

    So really the best inventory has to look at a number of different problems in the game and find a way to solve it that makes sense and doesn't annoy the player.

    A very good point

    A game should not go to the point of being annoying.

     

    Nevertheless, if I recalled correctly, many of the game parameters would be editable by a simple text edit, so perhaps if we don't like the inventory system we could tweak around with its limits and so on.

  7. I backed this project (and Wasteland 2) because its been a very long time since anyone made a great isometric crpg. As for the details of the game, I honestly am not worry about them because I trust Obsidian will know what's best for this game. I can't judge the details based on past experiences because I don't know how Obsidian plans on implementing them.

     

    At the end of the day, when we back a project, its main reason has to be that we trust these guys in making another great isometric rpg game. Its hard to apply any science to it, we just have to go with our gut feeling.

  8. Hello i am from Russia.I tell you THANK for your Project Eternity.Love all of yours RPGs.My question is-if i backed to you using PAYPAL did i have the backer status?I donate for project 110$ for digital and +20 for expansion add-on on PAYPAL.May i have backer status on Kikstarter?Thank you.Sorry for bad language=)

    My name on KickStarter AndreyPlatonov,

     

    Paypal and Kickstarter is two different thing. They are just 2 different ways to donate to the project. If you have donated through Paypal, like I did, then we can forget about Kickstarter, its just a service.

     

    The backer status is on this forum, not on Kickstarter. Once the project is over, we will all get a backer status here, doesn't matter if we use Paypal or Kickstarter. :)

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