
bleakcabaler
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For non min-maxing, NPC party playthrough which would be better? I didn't play the game since the release and only got to Act 3, will be restarting now. Will Hard be too easy outside of boss battles after Act 1? Anything got changed? Also is melee wizard in heavy armor any good? One that uses a normal melee weapon while not casting spells.
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Unnecessary features
bleakcabaler replied to Awathorn's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
They define the market and market defines the game. So yes, players do in fact define the game. -
Unnecessary features
bleakcabaler replied to Awathorn's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Enchanting is the worst. I'm halfway through the game and already have such amazing items (uniques enchanted by me) that I wonder why do I even bother checking the loot, I already know I have the best items available. It should be completely removed and uniques should be reworked. BG2 had a good itemization or did Sawyer hate it too? Also some crafting recipies (Scroll of Paralysis) are trivializing the encounters. Arcanum and New Vegas were the only RPGs with good crafting, just dont do it at all if you cant make it right. -
If they actually cared one way or another about the little war you are trying to instigate here, they would lock this thread. They locked like 5 of these threads if not more, if anything they realized its kind of pointless by now. So yes, of course they care or at least cared. THey will lock this one eventually too.
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I hope you're entertained Obsidian. You've literally invited this war into your very doorstep, just because ignoring one person on Twitter was too hard for you. I hope Obsidian management realizes that you've basically turned your company into a battleground and every party will be now looking at your hands through a microscope. If you pick one side you will antagonize the other, it's a lose-lose situation. These threads will come and go and they will keep popping up here and there and nobody will forget. I'd pity you Obsidian if it wasn't your own fault.
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But this allows to completely skip the weapon's Recovery Time which I thought was a major balancing tool for high damage weps like guns? E.g you can switch between 2 arqeubuses endlessly and have no Recovery Time, only shoot and reload, which pretty much doubles your damage output. Anyway, if it's an intended strategy and not an exploit I'm completely fine with that, though it should propably be mentioned in Quick Switch description.