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Sammael

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Posts posted by Sammael

  1. The "dead" settings are still semi-officially supported through the Dragon magazine (which is still the "official" D&D magazine, despite the change of ownership, and most of its authors are current or former WotC employees).

     

    There shall be a new planar supplement from WotC this Summer, and rumors have it that it will contain official rules for the factions, more on Sigil, and similar content. It won't be PS3E (that's a doomed project, if I've ever seen one), but it will be pretty close. I doubt WotC would object to seeing a new game which used their 3E planar material.

  2. It should be noted that that particular guideline has been removed - after my complaint, no doubt.

     

    On behalf of the Baatezu establishment, I would also like to thank the good folks at Obsidian for promoting Hell in their punishment clause.

  3. Many programmers straight out of college these days are afraid to touch the compiler until they have properly modeled everything in UML 3 or 4 times.  Get over it.  By the time you are 'happy' with your design, our deadline has passed.  We need working code, not diagrams.

    I am going to have to disagree with this one, even though I am not a game programmer. Sloppy coding without prior preparation via UML and other modelling techniques results in a mess that is hard to understand, hard to modfiy, and hard to debug. Modeling in UML , however, is not a programmer's job. Such tasks should be handled by the software architects, lead designers, and, possibly, lead programmers.

  4. I don't see the problem in submitting ideas and the devs actually using them for a change. For that I think he's pretty cool.

    What, like the Bioware-sponsored NPC contest in BG2?

     

    OMG MY THEIF NPC CAN LIEK THROW A SIMITAR AND ALWAYS MISS AND THEN HE FEELS BAD AND DONATES MONY TO THE CHURCH.

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