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Eydn

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Everything posted by Eydn

  1. NWN 1 was a game that I've finished once and never came bac kto it. I don't want to play it again to be honest. NWN 2 is way better and I had a lot of fun with it. Khelgar has to be my favourite companion in the game (I'm not taking into account MotB) and there are more interesting quests and story. I think I will play it one more time in near future.
  2. We also hear, that Eothas is walking around the archipelago, but there are only... two islands, where you can see what his presence caused? There is this urgency, but it doesn't seem to affect anyone. You only hear people talking about it. Now let's take a look at PoE 1. You reach Gilded Vale and you can see corpses on the tree. Well, that doesn't sound good at all. I guess this curse has some serious impact on the people in this land. Then we go to Defiance Bay in order to stop something. There is this big mess after visitng the king and we can see how tense the world is and how easily everything can collapse. I didn't got that feeling in Deadfire. I visited many villages, some weird temples and to me this conflict between factions doesn't make sense, when you have this giant statue walking and supposedly wrecking stuff in the world. What happened in Defiance Bay made much more sense, at least for me.
  3. I would love to play a Tyranny sequel. It was one of those games that I bought twice: I have it on my shelf, where it stands produly near my Baldur's Gate Complete Collection Box, and second time I bought it on GoG. Tyranny made something really awesome: it made me feel kickass as a mage and this guy, who is on top of his huge tower and can... you know, do certain stuff to enemies. That was just power fantasy done right and I wish I could do something more in that world. Unfortunately there will probably never be a sequel, so I go the ending that I've wanted, calmed the situation and... well... I'm waiting for your move Overlord. While I think that PoE 1 was better than PoE 2 I would definately like to see another game that could end the story of the Watcher. Maybe they could keep leveling system (it was really good in my opinion), multiclassing, combat and slightly improve them. Graphics were great in PoE 2, so I wouldn't ask for more in that regard... but maybe some darker tone or also some little improvements? Anyway the thing that I'd like the most would be a better, more interesting story than that one in last game. It wasn't as good as PoE 1... and the same can be said about companions (with few exceptions) and their quests. I think taking what was great in PoE 2 and in PoE 1 and improving the story and companions would make another game really awesome. Maybe one day it will happen. The thing is, where we go now? The Living Lands are interesting on paper, but if Avowed will take place there, I don't think they would choose the same location here. So what is left? Aedyr? That could be interesting, as we could see how this country, that we hear about so much, really looks like. Also I wonder how people there would respond to Watcher and his abilities. Other option could be The White That Wends. If some part of this land are more civilized and other sticks to tradition, that could be interesting to see. Besides seeing some hardcore pale elfs with beards and axes would have been awesome. There is also Old Valia, Ixamitl Plains or even Readceras that we could see and visit. I just really hope that this story will have part 3 which will resolve everything. We didn't got KotOR 3 (and I think Obsidian had some plans for it), so let's hope the same will not happen to Pillars of Eternity.
  4. Sorry I'm a little bit late with my opinion, but I've just recently played PoE 2 for over 50 hours. Anyway, here's a little opinion about both games from me. When I played PoE 2 I thought that there is something missing there. I mean the graphics were gorgeous (in my opinion this one of the best looking isometric cRPG's and maybe even the best), combat and leveling were way better (in my opinion) than in PoE 1... and yet something didn't clicked with me. I gave it some thought and I think I understand what didn't worked for me. First of all I think it was the story. PoE 1 plot was interesting and I was curious what will happen next. Where will I go this time? What will I learn in this new location? I also think that the story was more personal than PoE 2. In both games we need to save ourselves, but in the first game it was more interesting and I wanted to discover new things. In sequel it's just... I don't know, not that compelling? It's like those four factions are much more important than this huge reincarnated God, who wants to do something that can change a lot of stuff. I also liked the atmosphere of PoE 1. It was darker, more melancholic and I had a feeling that something is not right with this world, like something messed it up or something is out of place, but in a good way. And story of The White March was also really interesting. Zahua and Maneha were really nice additions too. Speaking of companions, I think in the first game they had more to say and were more fleshed out. I wanted to know more about Durance, Eder, Aloth, Grieving Mother or simply help Kana. Also I can mention only two compaions that I didn't liked in PoE 1: Devil of Carroc and Pallegina. When it comes to rest... well, what can I say? Eder was a bro and I wanted to help him. Aloth was interesting and I wanted to learn more about him, his problem and help him set things right. Grieving Mother was fascinating and her relationship (not romantic of course) with the Watcher was really something else. Plus discovering her story and knowing her better was simply put awesome. Durance? Must I say anything about him? That Magran Priest was the reason why in my first playthrough I rested as often as I could, so I could talk to him again. Kana Rua had this great personality and was a fun companion. I can write the same about Sagani, Maneha, Zahua or Hiravias (that crazy little druid). I even had problem with party composition, because I really liked them and I couldn't take all of them (except Pallegina and Devil of Carroc) with me. In PoE 2... well... emm... I don't feel the same way about companions. Serafen was ok, Teheku I didn't like and Pallegina was even worse than she was in PoE. Eder was great, Aloth too, but Xoti and Maia were missing something. Xoti had a side quest which I helped her with, but it didn't changed her that much and it didn't involved learning something new about her. It was... meh. Maia also had a quest that didn't changed anything, and while I've learned something new it was just that, nothing more. It's like those quest lost something special, which was there in PoE 1. Not only quests, but companions too. I appreciate party banter though, it's nice to hear them talk to each other. I also didn't liked the open world. It's huge and naming islands is nice and all, but to be honest there is a lot of space that is just not used. Nothing happens there, just long voyage to the target. Plus Aloth's Quest involved triggering a random encounter and that really sucks when you have bad luck. I was looking for this one little ship and I spent a lot of time on it. Didn't got it. After two days I tried again and got in 1 minute. I mean... why? Why do this? If I need to get a certain random encounter to complete a quest that is not a good quest design. It's just frustrating when you swim from point to point and nothing happens. Anyway I have this weird problem with Deadfire. I like the leveling system, multiclassing, combat... but the story and rest is just not as good a the first game. I want to like it, but I can't unfortunately. Right now I do not want to play PoE 2 again. I just don't. Instead I want to go and replay either PoE 1 or Tyranny... and I think I will do just that.
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