My basic concept is a jack of all trades utility character that can tank, disable and dps.
Pale elf / white that wends / drifter (might also consider old vallia / dissident or mercenary).
Might-8 / con-10 / dex-10 / per-22 / int-20 / res-20 (BB obv on).
Weapon sets: club (kapana taga) and flail (sun and moon) / morningstar (willbreaker) / duel blunderbusses (hand mortar and fire in the hole) / havent decided, maybe duel sabers for pure slash dps or sword and shield for tanking, maybe take a 5th weapon set and have both, maybe just leave it at 3
Armor ideas: either DoC breastplate for the action speed bonus and resources, fleshmender for the extra weapon set, or maybe reckless brigandine, between armored grace, nalvi and the bonus to action speed with engagement it'll keep me tanky without slowing me down.
Idea is obviously to have any tool available for the job;
For tanking I have mirrored image, fighter stances, vigorous defence, then potentially heavy armor that doesnt slow me down and a weapon set dedicated to sword and shield for even more deflection
Dps won't be the highest but between rogue and fighter abilities I'll still have bonuses to accuracy, damage, action speed, conversions for more consistency and some free attacks
Now the main focus, disabling:
Weapon modals (and passives) to lower resistances.
Arterial strike and confounding blind (targets fortitude and reflex respectively) in aoes from the blunderbusses.
Trickster abilities to target will.
High accuracy so these debuffs hit/crit, and high intelligence and tactical barrage to make them last as long as possible
All of this coordinated with other party members to give those poor slobs a chance to hit something for a change. Thinking characters like aloth and sarafen will have solid abilities that target particular defences.
Questions:
Will terrify proc disengagement attacks? Seen mixed info on this
Will quick switch stack with black jackets passive to essentially eliminate recovery time between weapon change?
Will the aoe size of the blunderbusses scale with int?
Are there any glaring issues with what I'm trying to do here?