Hi,
We are able to host multiplayer sessions with friends being able to join but constantly experience extremely high ping and rubber banding issues.
There is a perceptible delay of up to a second when you are not the host of the session (Hosts gameplay is smooth and lag free) - Tried hosting the same save on 4 different connections with the exact same results.
Massive rubber banding issues when trying to complete simple tasks such as cutting down grass, Walking through a base, Hits not registering on enemies and so on.
Is there no way to create a locally hosted server where these issues can be mitigated?
I feel that this is a fantastic game and truly unique in the genre but the constant high ping and connection issues make the experience horrible for anyone who is not the host.