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tatiwatikuno

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Everything posted by tatiwatikuno

  1. used the new spinner, able to place items within it, but after they are finished, i could not remove and add them to my inventory
  2. 0.3.0.2429 REL update 1. Went to build a new base north of the oak tree by the calvo can for an above water base, was using stem foundations, tried it twice and the game froze up on me. 2. tried to expand current base by adding a single grass floor, the game froze up on me twice. 3. Went to place a grass floor over on the first post to the rose bushes near the lemon crime punch -o-. game froze if any more happens ill edit this further
  3. Thank you Devs for this gem. I have been playing this game since it was able to allow me to play (despite the occasional hard resets to get it to work, but i know in time it will be better later on) I am imensly enjoying what is currently going on game wise, i have gotten to the point of multi bases, high tierd armor etc etc etc. Its refreshing to not have every life form in the game to kill me, but a few things to point out maybe, but im sure it will be fixed later on. 1. i like the current system that is implamented in the game as far as aggro range, if they see you/you see them. many of times i stumbled into a spot full of nope (the wolf spider sleeping under a trio of leaves) 2. at times while im doing something or going to attack a critter, a few times i will throw the damn weapon... thank you who ever decided to give the option to throw items/weapons that you have currently equipped, yes you, i have cursed it many of times while i accidently threw my bow... 3. please, please, please, if possible and i know it is possible, but finding the critter (looking at you wolf spiders) that had killed the player just to have its life at full, and the same of attacking an orb weaver just to go back to sleep and gain back its health, very frustrating. I was at the oak tree, shooting arrows at a sleeping spoder, it woke up ran around, got it to 1/3 health for it to go to sleep and bam, full health many times. 4. the spiderlings are nice, add those bigger jumping spoders, that i feel would be awesomes 5. lady bugs going after aphids, since they eat them in rl 6. it might happen, depending on where in the world setting for the game, rain, snow, wind etc elements, would add much more to the game, or even perhaps certain areas would be more bug proned, example "aphids go more for flower type plants, thus more aphids there, along with more lady bugs, and a few more predator type critters. 7. keep up the work, this game is a nice change of pace where you gain no exp, and by adventuring lets you unlock stuff. 8. quartzite, a bit more than that is currently in the game, 9. the references are great, i noticed them immeditley when i stumbled across them yes thanks Obsidian and devs for this nice relaxing jem that makes me curse at times when things go sideways (wolf spoders show up)
  4. So far i have enjoyed this game, as an avid survival player i feel there could be a few UI fixes. instead of pressing LB to open a radial menu for item use or "hot bar" at the bottom of the screen when playing, have the first four slots accessed by the dpad, makes switching weapons/items a lot smoother than the radial menu, the second set of four slots can be accessed by holding the LB and pressing, "y'x'a'b" buttons. the map is nice, and i like the use of trail markers, perhaps give the option in the map to add and delete custom waypoints. the drinking animation is too long, perhaps shorten it up by two seconds, kinda sucks being in the middle of a fight and then have to spend 5 seconds having to drink dirty water. water/food consumption is a lot less when just staying up through the hrs of 22:00 to 8:00 am instead of using the leanto, not a bad concept, so i guess its a "balance" of sleeping, i dont wake up hungry n stuff in the morning, but also mayhaps the dandilions, or the spores it produces could be used to slow the fall or decent from hopping off a cliff or a high spot kind of like a parachute. I do enjoiy the different ways of crafting, using the analyzer, and then finding the robot to get new things to build, im happy with the quests it gives since its refreshing instead of just grind towards a boss like ark. but in a bit of the same think like ark as far as UI goes, im happy without having to get exp for levels, and to unlock stuff. I think you all have a solid game going, plus im used to holding left trigger to aim and right trigger to fire, so thats something new, but for the devs, please make the hotbar better than having a radial menu to switch......please look into ark evolved and take some inspiration from there
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