
Ryker61
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Ryker61
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RykerAnime61
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Is there any info on what quest needs to be completed to trigger the dlc? I know that to trigger Peril on Gorgon, the quest Radio Free Monarch needs to be finished. Also, if this is a pre-load, then they need to change the thumbnail for the dlc as it says Available Now, and that's really missleading.
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What do you want in the DLC?
Ryker61 replied to Ommamar's topic in The Outer Worlds: General Discussion (NO SPOILERS)
I'd like to see SMGs and semi-auto energy pistols(the Bolter pistol is nice, but I don't like that it's burst fire). I'd also like to see an overhaul to the weapon ammo. It bugs me that the pistols, Sawed-Off Shotgun, and LMG all use Light Ammo. New armors, not reskins of the armors already in the game. -
Sorry if this response is late. If you have not yet finished the main questline, I would highly suggest doing the dlc before completeing the game. TOW plays out much like Fallout NV did. Once the main quest is completed, that's the end, there's no playing beyond that. Another option would be if your nearing the end but have not yet hit the point of no return, do a manual save, complete the game, then reload the save.
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More upgrade, more quest, locations
Ryker61 replied to Dekidv's topic in The Outer Worlds: General Discussion (NO SPOILERS)
More storage containers on the ship would be nice. You've got that one chest in the captain's quarters, the two fridges in the kitchen, and those two lockers near the bridge. Would be nice to be able to use that third locker. Maybe place a couple of chests near the workbench in the cargo bay for weapon and armor mods.