I am a prospective game developer and have been working on my own game for the past 2 or 3 months. I have been developing under windows using Visual Studio 2008 with cross-platform GUI library wxWidgets and OpenGL. I'm also working on learning Maya/MEL but I always wondered what kind of tools Obsidian used? I know if I was looking to work at Obsidian, knowing the right tools might give me that slight edge since I have less of a learning curve working there:).
It also gives me some insight in how to submit sample work. I sent an email a week ago asking the best way to submit work (without wxWidgets or VS2008 the game can't even compile), but it seems they are too busy to answer which is understandable.