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Egdod

Initiates
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About Egdod

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  1. You get the floors from BUR-GL in exchange for science. Not sure why, exactly, since they are only grass planks lying flat as opposed to vertical walls, but that's how you get them.
  2. I agree, the spike barricades are a waste of materials.
  3. I too am taking a break. Even though my base was made of clay brick foundation four or five larva tore through it. I was able to kill them eventually, but not before they trashed most of my stuff. I know you can sleep at night to skip this problem, but the day goes by pretty fast, and night should be a time you can go inside and sort inventory and craft. I don't feel my base is strong enough to be able to do this. Maybe if I was playing multi-player it would be easier, but solo, it's not much fun to see you stuff get obliterated just because you don't want to skip the night cycle. The spiders are too tough, or numerous. Gear on your tool belt or armor you wear should not be in your backpack at the same time. You should be able to switch tool/weapons with the mouse wheel, it's hard to move and fight with wasd and try to hit the correct weapon button or bandage with number keys. Trail markers should be able to have a text description of what it's marking, or more relevant icons associated with resources. You should be able to either move builds or deconstruct them for full value. I hate building something in the wrong spot and either having to lose some of the resources to move it, or live with it because I don't want to go farm more to make up for the mistake.
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