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3x0du5

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Everything posted by 3x0du5

  1. are there any other Invisibility effects in pillars Deadfire that do not break after first hit ? this seems to be worth a SC rogue play trough
  2. Well for time being i managed to get result i wanted pretty much by moving crippling strike way down in priority order and having my holy slayer spam flames of devotion on afflicted targets first with prioritize by nearest enemy it works surprisingly well for now because my character has persisten distraction talent i havent noticed him switching between targets he is engaged with maybe it happens from time to time not often enough for me to notice , i think “nearest enemy” might be “target you are currently attacking” or at least it functions like that often, downside i never use sworn rival anymore haha next time i will go with enhanced AI mod and just set the ai up with sworn rival
  3. what does essence interrupter do to the loot exactly ? its really nice bow that I wanted to try in future since you can get it as soon as you start the game
  4. Im not using any mods for now , hopefully there is a way to do it without mods for this play trough , its weird that there isn't such a simple condition "current target" or maybe there is and I just can't find it hmmm
  5. How do I set AI to only perform actions on target I am currently attacking ? What I am looking for is simple sequence for Rogue/Paladin multi class where my character would use crippling strike if target has no sneak attack afflictions and if target has any of the sneak attack afflictions my character would go for flames of devotion , problem I am having is that my character keeps using crippling strike on all enemies that are close or at least to those he is being engaged to and that is not very efficient , is there any way to make AI stick to target that is currently being attacked and only to that target ?
  6. I'm almost done with my first run that was on veteran difficulty with story companions who were all single class characters except my watcher, this time I'm going for POTD upscaled run with all hired companions and want to make a party that has 10 classes multi classed - goal is to clear all combat content game has to offer - this probably means that I will solve quests by murdering everyone or at least murdering everyone and then reloading and going for peaceful solution where it suits my needs. Would be nice to get some insight and advice on some of these builds I'm thinking to use My watcher will be Holy Slayer Steel Garrote/Street Fighter or no rogue subclass not sure which one is better choice for the build, he will be using dual wield and riposte to deal damage, aiming for tanky frontline damage dealer, on my first play trough my watcher was Holy Slayer Assassin/Bleak Walker which was really fun but also very squishy and dependant on using invisibility all the time maybe more suited for Veteran difficulty, so I'm aiming for more tanky character this time but one who also can dish out good damage (Yes I want to play Holy Slayer as my main character again and again and again ) Tank of the group War Caller Unbroken/Beckoner or Troubadour not sure about which subclass for chanter is better I would prefer beckoner but I assume getting those summons out would be a problem because of interrupts, assuming this character will be the one tanking as many enemies as he can (I also tend to start combat with 4 of my characters in stealth way back and main tank running around picking up enemies while others buff themselves ), I will also aim to build him as passive damage dealer who deals damage while tanking enemies(Retaliation Tank). Race will be Fire God-like , I will be using Magran's shield with bash and fire shield ability paired with singing scimitar sabre made for chanters will also have both damaging chants up all the time as they do passive AoE Damage, what are other good ways to give this character retaliation-like effects ? By the way are there any items with actual Retaliation effect like in PoE1? Whats attributes I should focus for this character ? high Intellect is kinda given since he is a chanter what else , dexterity probably can be left at 10 or even lower ? how important is perception for such character, might seems to be nice to have but not necessary. Healer/Buffer/Debuffer of the group will be Universalist purpose of this character will be to buff the party at the beginning and later debuff enemies when not healing your party , im thinking Lifegiver or Animist with Priest of Eothas or Priest of Berath not sure which combo of these would be the best, is Lifegiver worth the penalties ? choice between Berath and Eothas is really just matter of which one gives me more useful skills. Fourth character in my group will be Sage melee tanky character who can also deal high amounts of damage most likely using summoned staffs ( concelhauts at the beginning and spirit lance later ) at first look I think to use Conjurer and Shattered Pillar subclasses now I'm thinking maybe to switch conjurer for blood mage to allow wizard use all schools for self buffs , im wondering if picking conjurer and replacing missing self buffs and spells with potions/scrolls/drugs/priest buffs is viable idea Last character is the one I need most help with it has to be Cipher who does damage with ranged weapons ( Arquebus , Blunderbusses or War bows would be preferred weapons unless there is some sick Rod build using Rod blast skill from weapon proficiency ) and then remaining choices for Multiclass are either Witch or Seer not sure which one to pick here as I haven't played many barbarians ever in PoE franchise and rangers seems to be kinda lacking from what I read. Purpose of this character is to deal steady ranged damage while spending the focus on debuffing and mind controlling enemies. Any interesting Witch or Seer builds ? How good or bad would be Witch with double blunderbusses or witch with Rod's and blast ? Also other idea I had for this character is quick switch build but that might be too much micromanaging for now maybe on later play troughs I will commit to that unless quick switch hustle is actually really worth it ? Also worth noting that on this run I want to use as much consumables as possible as I felt that I didn't use them that much on first play trough and ended up having tons of un-used potions , scrolls , explosives , traps at the end of the game this time I will have some of my characters using explosives , traps and scrolls meanwhile all of them will be loaded with potions drugs etc. I think this should give me some flexibility in character builds, reducing flaws some builds might have. Any help or insight is greatly appreciated ! P.S. im also thinking to transfer some items from my previous play trough via exported characters (however I do not want to overkill it maybe couple unique weapons on different characters and some accessories like fire accuracy ring nothing too much mostly just to fill the holes in my builds)
  7. I guess I will just leave arcane archer for my modded playtrough in the future and just play some other itinerant build on this one P.s. so I don't make a new thread about this , how good or bad are ranger pets compared to poe1 ? is bear still the way to go for potd? is it worth to pick up pet talents that increases its damage if I have bear pet ? what about boar and wolf on potd do they die very fast or can they tank for a bit
  8. wait do you mean I can load character with endgame items , export it and hire it on my new save ? can I then have double of some unique item ? one from exported character and one that I will find in game on current play trough ?
  9. I was thinking maybe Priest of Magran / Arcane Archer could work with summoned weapon pistol and double blunderbusses in other weapon set for imbued fireballs
  10. So I'm trying to play Deadfire on my MacBook Pro 2016 ( 16GB DDR3 Ram , 2,7GHZ Intel Core i7 , Radeon Pro 455 2048 MB + Intel HD graphics 530 1536MB double graphic cards ) And I have to play on lowest settings and even then I have fps drops when moving out of combat and fps drops in combat all the time
  11. So I was thinking to try arcane archer for my next play trough and I was wondering if Imbue spells will work With Rods and rod proficiency that gives blast to your rod auto attacks , also if I use Watershapers rod I should get double aoe from rod proficiency will this trigger my imbue spells on all of those hits ? I also think to multi class my arcane archer with a priest as on this play trough I had single class priest that was not doing much when he is not casting spells any thoughts on that?
  12. thank you ! sneaking to top left corner was what I had to do to trigger the quest !
  13. So I was doing this quest , found both peaces unlocked the temple sneaked trough the boss and looted the room , however the quest won't progress further i can't report I found the temple
  14. Returning PoE1 player here and as far as I remember I spent most time in first game building my characters and trying to find awesome new builds, when it comes to building characters I really like to maximise their strengths via items and attributes and to do that I need to dump some of the attributes that are not necessary for some classes so my question would be what attributes should I max and what attributes should I dump for tanks ? casters ? melee fighters ? ranged fighters etc. Maybe there is some kind of guide for this somewhere on internet ?
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