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Posts posted by random n00b
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Never played CoD, but the trailer played EXACTLY the same as the few Clear Sky trailers I've seen. "Visceral"? Nondescript.FPS gameplay looks pretty lackluster when compared to a game like STALKER, or to Call of Duty 4 in terms of how visceral it feelsIt stands to reason that what they have shown are what they feel are the strong points of the game. Which probably means that the roleplaying and stealth options aren't anything to write home about.
Funny though, that everyone is panning VATS, when it looks remarkably similar to a feature Obsidz has talked about, for AP, and which was unsurprisingly well received. Please, please. Teach me to doublethink like you.
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Yeah. And that's why it's so sad.See, I was not joking. -
By all means! Show us how you are NOT interested in this game, at all!I could go on and on.<3 h8
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The fatman thing is silly, but not too far-fetched. There are thermobaric munitions that pack a considerably stronger punch than what is shown in the trailer. And yes, they are shoulder mounted.
The teddy bear thing is silly as well, but not much sillier than killing super mutants in one hit bare-handed, kung-fu style.
And of course, what a retarded idea it is to give the player a hut! I mean, just look at Bloodlines for instance! OMG FAIL!
You wouldn't be more predictable if you did it on purpose. Quaint.
I take it you get your kicks from being bitter, then?There is really nothing to be positive about Fallout 3. And sadly no, I am not making this up.Find another hobby man, you'll live longer.
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I think David Gaider (the lead writer) has said that you can get seriously hurt in this game. You will have base camp, though. If say, you get seriously hurt in battle, you can't just drink a healing potion or do a healing spell. You need to get to base camp to get medical attention i.e. being stitched up and such.
Awesome, I hope it isn't changed
That has the potential to become incredibly tedious and annoying, though. Healing potions were invented for a good reason...
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Sand will buy it regardless. It's written in the stars since the game was announced.
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Looks fun. The graphics are nice, and the gameplay seems pretty fast-paced and engaging. And if the Vault-Tec promo is anything to go by, the atmosphere will be pretty spot on.
The third person camera is HORRIBLE, though. What's the point of having ~1/3 of the screen blocked by the PC's ASS? I hope it's adjustable. And I'm also beginning to fear that this game will have no dialogue whatsoever, and that's why none has been shown so far...
Uh huh. Now try watching the trailers.Looks like crap. The graphics are as gray and drab as MW's was crappy brown. Disgusting. And, the enclave have been reduced to nothing but enemies to kill. You'd think they'd wnat to capture you to find our where your vault is (if they don't know); but nooooo..LAME.
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You'd be hard pressed to convince anyone that there's legal liability for anyone here - identity theft is relevant when there's a fraud, which isn't the case here.What Mr Little did though is most definately illegal.Reprehensible, probably. Illegal, not quite. But it's a fun little word to throw around, isn't it?
And by helping keep the drama alive, you are most definitely not helping. So come off it, will ya?
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That would make sense, if the bottleneck in the process was the beta testers finding bugs - which it isn't, as it's plain from the TSLRP Mantis.
You DO like drama.
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You are making the assumption that the game is console-only because of inherent differences in target groups, between console and PC crowds. That may or may not be the case, as other considerations such as development time and costs, market saturation and more that I'm sure that somebody better informed than myself could point out, also play a role.If the console market is sufficiently different from the PC market to design a game specifically catered for it, as the Stormrise developers clearly feel, then does that not imply that a developer trying to design a game to cater to both markets simultaneously would be making concessions in quality to one market or another - or both, in order to make a solid game that sells well in both markets?In short, you are still arguing from the stance that PC and console crowds are fundamentally different somehow, which introduces a bias in your reasoning.
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Pretty, but insubstantial. That's why it's a "teaser", I guess...
Supposedly, the merit is that it's done entirely with in-game assets.It looks like FO1/2 atmosphere from the trailer...actually looks like a dead-on copy of the original FO lead-in video. Tells us absolutely zilch about the game, though.[quote name='H
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You secure that talk man, we don't want this thread to be illegal in Australia.
*eats sandwich*
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Co-op.
"Make it so!"
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This isn't "zombie roleplay", at all! More like, regular person roleplay palooza.
Go make me a sandwich, regular person #1.
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Too short.
moar MCA kthxbai
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Bite me.
Also, I don't understand.
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<generic rant about mistreated PC users>
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Wow, people openly admitting that DRM is just a useless moneysink? And thinking of ways to encourage people to pay for stuff without stepping on their toes? And Wing Commander is mentioned in the same article?!
I'm sold.
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"Out of sight, out of mind" is the operating principle of the penal system. Not "Justice".One aspect of interest to me is how a convicted sex offender was let to run loose, and reoffend. It happens all the time, and yet we do not collectively seem to reagrd this as a problem. We simply see a case like this and narrow our focus in on the bastard who did the deed, rather than the orchestra of people who had to be complicit for it to happen.Sad but true.
Which is probably a critical flaw. There are mental health specialists popping out all the time when something like this happens, saying that some individuals are simply beyond rehabilitation - they will never be normal, harmless members of the community. That's the force letting serial rapists loose on the streets after conviction, and it obviously doesn't work.But then i have to remember that the laws are made for the reason to rehabilitate the prisonerThis is what you get when you have lawmakers specialized at lawmaking instead of the matters those laws are supposed to regulate.
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It's just rude to win the thread at post #2, m'kay?You shouldn't be so proud of this Lampshadeseriously all Germans be on the lookout for this guy, probably armed and hilarious
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It does, actually, but they are (unsurprisingly) going for a decaf solution regarding that.I guess this means game doesn't include kids -
To be honest, I haven't done it myself. From what I've gathered, it involves making a hell of a lot of noise (LAMs?) so that the guard outside will rush in and open the door in the process. Either that, or gassing Navarre so that she'll open it herself. Then you get the duck out of fodge.No, I was just curious how you can get past the locked doors of the UNATCO hq if Anna is still alive at that point of the game. I didn't realize you could and I'm interested in knowing what the method was.Not intentional, as you can see.
Heh. Another victim of the deadlines. A shame, that option sounds like fun - joining the bad guys in a setting where they are actually bad as opposed to just goofy. There is/was a mod exploring that possibility, even. Don't know how much original content it uses, though.Well to be fair, they originally designed it so you could choose to side with UNATCO/MJ12 if you saw fit. I believe time constraints prevented this. Likely they'd already made the MJ12 map and stuff, so decided you'd be captured and sent there as a prisoner instead. A left-over is the sound of a chopper in Battery Park - Jock is actually on the map waiting, like Paul said he would be. -
Hahaha, this kind of dev talk is just WIN!
That's why I registered here to begin with. Keep it coming.
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Aww, no need to be bitter. Here.
You're kidding, right?WON'T SOMEONE THINKYes, I am kidding, you got me.
Ten years jail? Lol priorities.Classification is mandatory, and films* that are refused classification by the OFLC are banned for sale, hire, public exhibition or importation into Australia, carrying a maximum fine of $275,000 and/or 10 years jail.*And game I 'spose.
New Fallout 3 bits and pieces
in Computer and Console
Posted
I don't know what were they trying to achieve with VATS, but to me it seems to break the flow and pace of combat. Which is a bad thing and may limit its usefulness. But since it's optional, it's as simple as not using it.
The criticism about the AI is fair enough, but since the demo was played with cheats on, I'm not drawing conclusions yet. A dumb AI could be a big thumbs down for a game whose combat has been highlighted so much, that's true. Of course, the complete opposite (Clear Sky's insane AI) doesn't sound too fun either. I guess that no matter what, somebody isn't going to be pleased.