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Lockpicking stopped working
axiomaticon replied to axiomaticon's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)@SChin Thank you for offering to help! I just sent over some save files, and appreciate any assistance you can offer.
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Lockpicking stopped working
All of a sudden, lockpicking doesn't work. I can click on the locked item, my skill is high enough, and I get both audio and text confirmation that I was successful - but the lock doesn't open. I can do this repeatedly, as seen in the screenshot below. The object just stays forever locked. I'm on the latest version: 5.0.0.0040 with no mods or override files. I've tried restarting, verifying game file integrity, reinstalling, retraining the character, leveling up a different character with lockpicking. I even went back to a very old save (before this started happening), and it's still a problem. May have started around the time of the latest patch, but I'm not certain. My save file is too large to attach here, but I can send it via another method if that helps. Any assistance is appreciated - I'm 100 hours into the game, and it's pretty annoying to lose this functionality all of a sudden.
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Ultrawide has the letters RT cut off on the left, and a red banner on the right
axiomaticon replied to Patremagne's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)This seems similar to another ultrawide bug that just got fixed: https://forums.obsidian.net/topic/98057-permanent-graphic-glitch-bug-in-top-right-of-screen-images-attached/ Looks like some UI elements aren't getting pushed "far enough" off screen to be properly hidden at 3440.
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Permanent graphic glitch bug in top right of screen (images attached)
This issue wasn't mentioned in the patch notes today (v4.1.0) - however it does appear to be fixed as of this update. I appreciate this getting fixed - it was annoying enough that it had me waiting to play the game.
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Permanent graphic glitch bug in top right of screen (images attached)
Hey aartz - can you comment on whether this bug is expected to be fixed? I thought we might see a fix included in the 4.0 release, but the bug is still there. This bothers me enough that I've been waiting to begin playing. Looking forward to getting started soon!