- [Forgotten Sanctum] question about one room
-
New DLC is not working (GOG installer)
Givemedanger replied to Givemedanger's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Thank you all. I've started the new DLC just now.
-
How to start the new DLC? Help!
Givemedanger replied to Givemedanger's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Thank you. I got it working. I've started the new DLC just as you said.
-
New DLC is not working (GOG installer)
Downloaded The Forgotten Sanctum DLC from GOG. But the game does not see it. setup_pillars_of_eternity_ii_deadfire_-_the_forgotten_sanctum_release-34_(25836) 1.08GB Do i have to download the whole game again? Also the game did not update to 4.0.0.0034. Stays at v3.1.1.0023 LAX123ACDF.
-
How to start the new DLC? Help!
Givemedanger replied to Givemedanger's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I do. Downloaded from GOG. But the game does not see it. setup_pillars_of_eternity_ii_deadfire_-_the_forgotten_sanctum_release-34_(25836) 1.08GB Do i have to download the whole game again? Also the game did not update to 4.0.0.0034. Stays at v3.1.1.0023 LAX123ACDF. There's a patch that updates the game to 4.0 - about 0.8GB. Will see if that works.
-
How to start the new DLC? Help!
I don't know how to start the new DLC.
-
[3.1.1] Red Hand Bonus is broken
Givemedanger replied to dudex's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I can confirm that the bonus is added more than 20 times. But you can reset it via resting. "...no longer applies to other weapon sets u have equipped." - No idea what he means by that. The bonus should be applied only to the Red Hand and it does.
-
v3.1.0.0016 Deadfire Merchant Ship
Givemedanger replied to Givemedanger's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Deadfire Merchant ship captains don't have names...
-
v3.1.0.0016 Deadfire Merchant Ship
One of the Deadfire Merchant ships was bugged for me. I had to fight the same ship twice to make it disappear from the map. Personally i don't mind but i wonder if someone else had this situation too.
-
[3.1] enemies on potd are being pulled too easily?
Givemedanger replied to thelee's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)The beetle fight worked fine for me after the last patch. I killed the beetles and the fight ended even with the Berath's challenge enabled.
-
[Bug] Infinite repeating items in Store
Givemedanger replied to Archaven's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I'm having the same problem after the latest patch.
-
Patch v3.1.0.0016 on GOG problem
Why are there 2 files for the latest update on GOG? Patch (v3.0.2.0027 to v3.1.0016), English Patch (v3.0.2.0027 to v3.1.0.0016), English They have different sizes but only the first one works. The second one has an odd extension. After installing the patch (v3.0.2.0027 to v3.1.0016) the game doesn't see my DLC's. I had the game version 3.0.2.0027 installed plus all the DLC's except the two cosmetic ones. I had to download all of them again from GOG. I've downloaded the smaller ones and installed them again. The game can see them now. I cannot download The Beast of Winter and Seeker, Slayer, Survivor DLC's because the installers are broken. The main game installer is broken too. By broken i mean that the file sizes are smaller than they should be. Is it GOG's fault with the patch?
-
God Challenges Feedback!
I've played the game only once before on POTD and decided to give it another try with some of the challenges. I chose Berath's and Galawain's challeneges. The other ones don't appeal to me. The no pause and limited time ones are probably the worst. I will never play them. I like both so far (Berath/Galawain). Just left the first island. Berath's challenge is def my favourite. But i'm doing not only that but also 0 knockbacks playthrough that i did before on my first and only Deadfire POTD playthrough when the game came out. I read some complaints about the Berath's challange so i've decided to create this account and add my 2 cents. Having to clear a whole group of enemies works fine for me. Adds another level of difficulty. You are not able to pull enemies one by one or kill them in smaller packs. I mean you can but you cannot leave the combat. I would never consider this a bug or something that needs fixing.
Givemedanger
Members
-
Joined
-
Last visited