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Atomisten

Initiates
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Everything posted by Atomisten

  1. can we get A fking fix for "essential phantom" and "substantial phantom" spells?! mathematically its power was one of the best in POE1, but now it's bugged in POE2, the clones go in melee, have **** accuracy, and deal no dmg(1d3 dmg), and even that dmg is crushed dmg not lightning as written in description. i heard the monk duplicate spell is bugged in the same way too but i haven't tested it yet. PLS FIX THIS, it's like a very basic spell being completely useless and broken.
  2. same. this spell now is essentially useless. low accuracy and no dmg and blunt dmg. it was very strong in POE1, i hope it is a bug because it is terrible now.
  3. nvm it actually calculates the area of circle so it doesn't increase the radius/diameter by 90% but the actual area of the circle (pi*r^2)
  4. i dont know where to write but it's written that chill fog's aoe is 2,5m+90% int = 3,4. now i don't know what math you used but that is not 3,4. and it is not just a textual bug, it is actual in game range bug probably, at least at how it was in POE1, where the yellow circle got way bigger, now it's not that much bigger than the red, maybe the red is bigger too idk, but that 90% takes the percentage from the value 1. It should take the value from 2,5. i dont know yet if other spells have similar issues too but i just started to play and it's annoying. EDIT: NVM math checks out but it's misleading, the 90% calculates the area of circle so it increases the full area (pi*r^2) by 90%... honestly for simplicity it should increase diameter by the percentage.
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