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Judge Hades

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Everything posted by Judge Hades

  1. At least they aren't going to have epic levels init. Yes, lets have a level 40 character in just 20 hours of gaming! WOO HOO!
  2. Unless there was something or someone (or a group of people) governing time travel and regulating it through a set of laws in which they enforce. This is of course depends on if the future has already happened and set in its own existance. Perhaps only now exists because we are going through the first run of this univers's existence.
  3. Doesn't matter what their definition is I guess. They approved of the game so they got their money. I wouldn't worry about what I think anyway. More than likely you will have your level 1 to lvel 20 god in a nice 30 hour game anyway. Its not like the devs or the publishers give a crap about making something good instead of making something that is popular. Bottomline is I don't want a godlike character after only playing a single game for 30 hours. I just don't want it because it is simply no fun for me whatsoever. If I wanted to play a god I would load up the old Populos or some other "Be Godlike" games.
  4. If she had bunny ears and less dressed she could be that one character in FF12.
  5. David Bowie on a bad hair day?
  6. So Goths would beat up nerds. What if you are both a nerd and a goth? Would that be a Gotherd?
  7. Who says you haven't. A proper time traveler would know which period he or she would go to and dress and act properly for that period of history he or she is visiting. We could be living in an alternate time line as we speak where the original time line 60 million people died in the Nazi death camps where a time traveler went back in time and change history that only 6 million people met their end at the death camps instead.
  8. Depends on your definition of an encounter. I usually hit that level in my PnP group. As for dungeonneering I treat a single dungeon level as one enocunter.
  9. Actually it is one of WotC's guidelines that a character should level on average every 14 encounters.
  10. I wouldn't like the game if I hit level 3 in 30 minutes. Obviously you and I are not going to be in an agreement on this so there is just no point in talking to any of you on this matter. Go and play your uber munchkin characters kiddies. Go on and be a god if that is how you get your kicks.
  11. No, but I am stuck on a balance between rules mechanics and story design. Both need to compliment each other in a balance in order to make a great CRPG. Saying damn the rules, you have an action game and not a CRPG.
  12. Clearly Wizards of the Coast just want their money and don't give a crap about the integrity of the game.
  13. Then they should be using the name and rules proper then instead of butchering them like Bioware did with NWN 1 and KotOR, and what Obsidian did with KotOR 2.
  14. Then they shouldn't even bother using the Dungeons and Dragons rules and name in the first place. They should just make an action game like Demonstone instead.
  15. I am using those numbers based on my own experience with the games I run.
  16. Yes, my point exactly. I plan my campaigns to start at 1st level and end around 14th to 16th level for the party.
  17. Baldur's Gate didn't.
  18. The big deal is the end level. Volourn in my PnP d20 System campaigns on average my players level their caharacters once in every 10 to 12 hours real time. I expect my CRPG leveling to be half that time for those reasons you give.
  19. Unfortunately Forgotten Realms wasn't one of them.
  20. Like I said 30 to 40 hours in length doesn't bother me. Its the end level of my character that I am concerned with.
  21. So what if I bought Neverwinter Nights twice? What does this discussion of Neverwinter Nights 2 have anything to do with Neverwinter Nights 1? So what if I prefer a single DVD that has the game with both expansions than have 5 discs which I gave to a friend of mine? Bringing up Neverwinter Nights 1 is irrelevant to this discussion and since you brought it up this irrelevancy, you lose.
  22. If that is what they consider exceptional then F3 is down the crapper. HAHAHA! Also that is writing for FANTASY! Fantasy writing and game world designing is completely different from science fiction.
  23. It died with TSR as with many settings.
  24. I am not a power gamer.
  25. Darksun, Post Apocalyptic fantasy game world where psionics reign. Spelljammer, Dungeons and Dragons in SPACE! Both are quite entertaining. In Spelljammer you could actually take a magic powered starship from Forgotten Realms Toril to Dragonlance Krynn. It was an... interesting setting that bridge the prime material based campaign settings together.
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