CaptainBiscuit
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Yep, this is a bug (not sure if it is just visual or actually affecting rep score). Had the exact same conversation while being on positive terms with VTC, Aloth didn't disapprove of anything. And as I posted in another thread, I had "Aloth disapproves" tag upon starting conversation with a kid hanging out near performers in Queen's Berth, which magically disappeared after I reloaded and talked to the kid again.
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He merely tolerates her, if you nudge him in this direction, nothing more. He is certainly annoyed, when Eder brings her out to chat. And there's this: Watcher: I'm surprised you managed Iselmyr that long. Aloth: We've come to an arrangement of sorts. Iselmyr: Aye, he lets me in on the bashing, and I leave him the jawing. Aloth: For the most part, anyhow. (He sighs) I get it that you are peeved with him, but this is starting to sound awfully a lot like nitpicking.
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Uh, no? If he has Iselmyr, then it's Iselmyr doing it, not him. It's not like he disapproves of every joke, more of what he considers being irresponsible. And as I said before, I didn't lose his approval, despite my character being a smartass pretty much all the time. Didn't gain it either, though. I agree with you on this, but I think it's a problem with relationship system itself and not with Aloth per se. Personally, I'm going to wait for the patch, before I draw any conclusions.
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Well, if you don't mind exploiting the game a bit, you can gain his approval (and Pallegina's) by taking the quest in Radiant Court, Dunnage (the one where you need to find people for the play): you'll be asked to free a mage who's working in the King's Coffin. Ask the tavern keeper, if you could settle her debt (Aloth and Pallegina will both approve). The tavern keeper will refuse. Leave conversation. Enter conversation and ask again, if you could settle her debt (Aloth and Pallegina will approve again). Leave conversation. Rinse, repeat.
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If you kidnap Vela, the ending slide changes to this: But at the moment, there was little to be done, and the matter would have to wait. A long journey loomed ahead, made no easier by your decision to bring an infant to Sun in Shadow. Also note the "but at the moment" part, so it's not all that weird, actually.
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Yeah, happened to me too. Remember those performers in Queen's Berth? There's a kid hanging out nearby. When I tried to talk to said kid, Aloth suddenly gave me the same "pride"-tagged disapproval. Like what the actual heck. I reloaded right after and talked to the kid again just to check if he'd have the same reaction again, and nothing happened (but I'm still suspicious, I mean, what if there is a hidden disappoval thing going on :D). I totally get it, he was one of my favorites in the first game as well. But now that he is giving people pained looks and massaging his temples i find it difficult to like him. And if you think this is bad wait until his opinion of you drops to -1 and he starts lecturing you about "becoming like Thaos" because traditions. That is indeed a bummer. He's obviously still my favourite, but I am disappointed with the way he was portrayed in Deadfire (and now I'm slightly paranoid that because of this he's not going to make it to the next game as a companion).
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I think Pallegina can keep her posting if you side with Huana, and director Castol is still in charge. That way he puts in a word for her. Now, I have no idea how to keep Castol for that ending, because Onekaza banished him to the Gullet after framing him for blowing up the powderhouse (and Pallegina ends up disgraced and banished, again *sigh*). I also agree that all factions are terrible in their own way, but at least in my Huana ending things started to improve for Roparu.
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Did you find a merchant ship ransaked by the Wahaki with him in the party? Maybe if he doesn't know where to go, he doesn't get in over his head. Or it could be totally bugged, like those ending slides I got for Tekehu made it so as if my Watcher dumped him, when in fact I didn't even romance him. I didn't, since his personal quest has nothing to do with this ending.