Everything posted by rtokar
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Load Game / Continue Grayed out.
All of a sudden I can not load saved games. Both the continue and the load buttons are not clickable. a gear icon just spins on them. Edit... eventually they unlock. But it takes a really long time.
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Update #61 - Patch Update 5.0 - The Return of the Ultimate
Yep. that Necklace was the issue It was a feature not a bug! Thanks for the advise on the update. I do have auto download activated. So not sure what's going on. this is the first time I've had the problem. I'll try and uninstall / reinstall.
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Update #61 - Patch Update 5.0 - The Return of the Ultimate
Hi. I know this is a lame question but how do I know if i am running the most up to date version... I do not think I am. at the top right of the load screen it says V4.1.20047... I bought through steam, and if my assumption is right that I DO NOT have the latest update I can't for the life of me figure out how to get the most up to date version. side note. I keep getting a bug where characters enter combat with a random weapon that they are not armed with. Not sure if this relates to the update Q but it is super annoying.
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Walking after dialogue and on map change.
My party is waling on map change and after dialogue. and the key command to get them back to run only works intermittently
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Damage is infinity?
Hey, My characters highest and total damage shows as "infinity" on the records panel. Anyone see this before?
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Cipher screaming souls will not target
This is still occurring on my second play through.
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Implosion Charge sound does not turn off.
Implosion Charge sound does not turn off. It follows the party all over the map. even when entering a new area.
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Having trouble on PotD with the Young Drake fight
Ha. I launched the game after the patch and had just cleared the area of the panthers and such. Had the conv with Aloth and got him in the party. when I launched the game I was plopped right in the middle of the mob, in an area I thought I just cleared. fun surprise. I kept the drake charmed most of the fight, that seemed to do the trick for me.
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Poll - Size of Deadfire Compared to POE1
rtokar replied to hadiqa4444's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I never hear anyone talk about this, but I really miss the wilderness areas of POE1. There is only one I can think of in Deadfire, and it's small. the swamp zone with the druid boss.
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Cipher screaming souls will not target
That is all. It simply will not accept a target. I've enough focus to use it, It just never allows me to target anyone
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Pistol / blunderbuss in constant reload and now unusable
yep, I was using Eccea's pistol
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Pistol / blunderbuss in constant reload and now unusable
My Main can not use her hand guns any more. She just reloads them endlessly
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buggy Ship to Ship encounter
I engaged a ship in combat and knocked it down to a point where it retreated. After it's successful retreat he reappeared on the over sea map and reengaged me with full health.
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Fighter charge attack is not activating.
In combat the charge attack is not activating. I click it, select a target and than nada.
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Does anyone else get the feeling that deadfire is more goofy and gimmicky then pillars
rtokar replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I find the ship wrecked cannibals especially goofy in the bata.
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Edit gilmore ?
rtokar replied to rtokar's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Thanks!
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Edit gilmore ?
Hey I cant figure out how to edit my wizards gilmore. Is that feature not avail in the beta?
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Frame Rate Question.
The beta plays between 8-12 FPS for me. I am on a MAC NVIDIA GeForce GT 750M 2048 MB 16 GB 1600 MHz DDR3 2.6 GHz Intel Core i7 POE 1 Runs fine. I get 30-40 FPS Should this improve by launch? or is this frame rate what I can expect playing on my system. Thanks!
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Corrupted Adra Animat not activated
The imps in Poko Kohara I entered battle. 2 members of my party got KOd and did not revive after the fight was over. Turned out there was an imp outside the room and around a corner in a hall that was inactive. It did not activate and just stat there as I attacked it. Once killed my party members woke up.
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Ship to ship combat
Put me down as "fine" with the ship to ship combat. I used it a few times now and after the second attempt I got it. Was even able to quickly ditch combat when things were not going well. It's not riveting. but it's a nice level of detail to a complicated world the story tellers are building. Now ship moral.. that's driving me nuts.
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cipher level two spells not showing.
Thanks for the replay. turns out I had not selected any L2 spells. I selected a passive ability instead. Still the UI gives the appearances that something is missing.
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Corrupted Adra Animat not activated
Had the same thing happen with the Imps.
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cipher level two spells not showing.
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Backer Beta Update 2 Patch Notes
The beta plays between 8-12 FPS for me. – I have not updated to the new one yet, but I did not see mention of a Frame Rate adjustment. I am on a MAC NVIDIA GeForce GT 750M 2048 MB 16 GB 1600 MHz DDR3 2.6 GHz Intel Core i7 POE 1 Runs well. I get a good 30-40 FPS Should this improve by launch? or is this slow frame rate what I can expect on my system. Thanks! Looks great outside the choppy play.