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Posts posted by Cdiaz
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Hey Madscientist,
We have this issue logged currently, and yeah its an issue with the 3D models in the World map displaying over everything else. I believe we have a fix coming for it in the future.
You the best,
-Caleb
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Hey dudes!
This bug is currently is in our system and we are working to fix it.
As far as the mega post go, we have a known issues post we update and do our best to keep known with the biggest bugs. If things get reported in other posts and they get duped, no worries! You can always use the search function on the forums themselves to do a quick scan if someone's already logged an issue.
You the best!
-Caleb
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If you celebrate, I hope you all have a great Thanksgiving! That being said, we'll be on break for a bit and I will try to check in during that time so please feel free to keep sending these great issues in, but I apologize in advance for any lapse in time that we are unable to get to your bugs. Especially if I still haven't made my way to it!
We appreciate you all!
Sincerely,
-Caleb
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Hey dam,
Thanks for submitting the bug, we do have this in our system currently and are looking into why he's there and invisible
You the best,
-Caleb
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Hey Madscientist,
This is an issue with the character in the 5th slot is getting duplicated for the portraits. We're currently working on the issue to get resolved in the future. Thanks for reporting it!
You the best,
-Caleb
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Hey all!
Yeah this pretty buggy right now, it is meant for ship travel and is still very much in the development stages. We're currently working on it and assess how it will be handled in the future.
You the best,
-Caleb
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Hey dam,
Is there any way you can provide me with your autosave? I cannot get this to reproduce in house with the steps provided for quicksave. Anything else you could provide would be also greatly appreciated.
Thanks!
You the best,
-Caleb
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Hey Madscientist,
Good finds! I've added the issues of the description and the values for the resistances to our system! Hazzah for working to get our game better!
You the best,
-Caleb
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Heya Madscientist,
It looks like we have these issues logged into our system, and we're currently working toward a fix.
You the best,
-Caleb
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Hey dam,
Thanks for writing this up! After testing it it looks like it isnt showing up in log for damage (and is also not infinity ) I've entered this info in our system to evaluate a fix for the future.
You the best,
-Caleb
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Ok, sounds good. I'll still get a bug in for it since we currently only have Wurms and Blights tagged as problematic.
Thanks a ton! Super helpful
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Gotcha. So instead of trying to get one weapon devoted and all others the penalty, it's making it so there's no devotion and ALL penalty. I don't think we intended this sort of Path of the Damned.
Thanks a lot for your info guys, I'm adding it all to the bugs we currently have. It looks like getting the root of this issue fixed (Multiclassing contradicting other classes) should hopefully resolve this issue in a future date.
Thanks again for all your hard work!
You the best,
-Caleb
This isn't an issue with multi classing.
Making a single class devoted doesn't work. If you hold shift over your accuracy you will have -10 no matter what weapon you have equipped.
Ah ok, thanks for the update! I have some cleaning up to do...
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Hey IndiraLightfoot!
We already have this in our system and are currently looking at possible improvements for a future date. Thanks for the input
You the best,
-Caleb
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Haha, sweet find! I'll make sure this is added to our database for our devs to check out.
You the best,
-Caleb
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Hey IndiraLightfoot,
We currently have this bug logged in our system and the devs are investigating getting a potential fix in a future update
You the best,
-Caleb
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Hey audiotremour and Silvaren,
Thanks for the info! I'm able to reproduce the bug from the steps provided so I have the bug logged into the database Great work!
You the best,
-Caleb
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Hey IndiraLightfoot,
This is one of my favorite bugs I had found earlier. The bug in question appears to use the image for whoever is in the last slot of your party. So if there's a portrait you like to be shown above all else, the last slot is the place to put that bad boy.
Thanks a ton for all you find! It's all seriously great stuff and I appreciate it. Keep 'em coming
You the best,
-Caleb
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Hey audiotremour, can you upload the image to another site and link? I apologize for the inconvenience of this media system of the forum
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Awesome I'll keep an eye out
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It's kind of hard to miss experience - even for the dead xD I noticed that too.
We strive to include everyone in on the experience for PoE 2
In all seriousness though, we have this reported in an earlier thread which had this issue and I was able to get it into our system. Thank you for posting!
You the best,
-Caleb
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Good Stuff IndiraLightfoot!
Sorry you got this info spoiled for you, but I think its awesome that you found this so I can submit it to be reviewed by our devs
You the best,
-Caleb
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Hey Madscientist,
We're currently working on the AI behaviors to improve at a later date. We'll keep a close eye on this and take the suggestion to be assessed
You the best,
-Caleb
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Hey NoTra,
Thanks for posting! There is a discussion thread we are closely monitoring about slow mode comparable to PoE 1. It would be fantastic to hear your input there, because all our Backers voices matter and should be heard!
Link:
https://forums.obsidian.net/topic/94347-a-very-quick-plea-for-obsidian-combat-speed/
Also, thanks for the assist, morhilane
You the best,
-Caleb
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I'll pass the info along. We are doing some support for PoE 1 in conjunction with the Beta Release for PoE 2, but I am unsure if we are doing any further bug support. So I will def try! But no promises on if it will get resolved on not, sorry!
You the best,
-Caleb
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ENGINE/areas - game doesn't keep in memory the outcome of scripted interactions
in Backer Beta Bugs and Support
Posted
Hey dam, Silvaren,
It looks like we have this issue resolved since the Backer Beta went live. You should defintely be saved in that sneaky ninja state if you passed the SI check
You the best,
-Caleb