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bringingyouthefuture

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Posts posted by bringingyouthefuture

  1. Yeah, wouldn't want to play a D&D game in the style of DOS ... would rather just have a third DOS game ...

    I do like the camera in the DOS games, and the more 3D environment (though it is still 2D).  Always after I play DOS and than play a Unity game, the static backgrounds feel very plain.  They did a good job of updating isometric gameplay into a more modern day 2D environment.  Ideally it would play like a traditional D&D game (and TB can be good for this), only bringing it into there isometric environment.

    Otherwise again they might as well make DOS3 ... that being said I doubt it will be totally free from some DOS mechanics which I think will create a lot of unhappy D&D fans, but potentially happy Larian fans??  It's gonna be really tough for them either way lol.

  2. I am beginning to think the weapons in Deadfire have two amazing features:

    1) if you like a certain weapon for your character, you can usually find a unique that gives you a slight advantage and also looks pretty cool - you aren't locked out of using a x type because they suck compared to y weapon type

    2) the other cool feature of the weapons is that if you are really into their unique properties, or a specific unique look, you can build a character that takes advantage of the unique properties and kick some arse (I guess you can build one that takes advantage of the look to but that is more subjective)

    These two features I think are very good reasons not to go for a super powerful weapon that rules them all (yes that was a Lord of the Rings reference).  Of course if you aren't interested in building characters that take advantage of uniques, or you have no preference for roleplaying a certain type of weapon, you somewhat get left out ...

    That being said, I do enjoy the weapons in POE2, and there isn't actually that many unique weapons - I consistently sell everything but the uniques in my inventory so not to overcrowd the UI, and there really isn't that many - which is a good thing!!!

  3. So a few things - you have a AMD GRFX card?  6600M or 6700M I think yeah?  I checked the AMD site:

    https://www.amd.com/en/support/kb/faq/gpu-615

    There is a possible mismatch with your Grfx card and DirectX 12 ... but that is a longshot.

    --

    The other thing is that it looks like the internal Intel(R) HD Graphics 3000 is running the displays?  I get this from this line here:

    Spoiler

    --------------
    Display Devices
    ---------------
               Card name: Intel(R) HD Graphics 3000
            Manufacturer: Intel Corporation
               Chip type: Intel(R) HD Graphics Family
                DAC type: Internal
             Device Type: Full Device (POST)
              Device Key: Enum\PCI\VEN_8086&DEV_0116&SUBSYS_397617AA&REV_09
           Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
     Device Problem Code: No Problem
     Driver Problem Code: Unknown
          Display Memory: 6100 MB
        Dedicated Memory: 2032 MB
           Shared Memory: 4067 MB
            Current Mode: 1600 x 900 (32 bit) (60Hz)
             HDR Support: Not Supported
        Display Topology: Internal
     Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
         Color Primaries: Red(0.617188,0.335938), Green(0.321289,0.595703), Blue(0.160156,0.081055), White Point(0.313477,0.329102)
       Display Luminance: Min Luminance = 0.500000, Max Luminance = 270.000000, MaxFullFrameLuminance = 270.000000
            Monitor Name: Generic PnP Monitor
           Monitor Model: unknown
              Monitor Id: CMO1721
             Native Mode: 1600 x 900(p) (59.978Hz)
             Output Type: Internal
    Monitor Capabilities: HDR Not Supported
    Display Pixel Format: DISPLAYCONFIG_PIXELFORMAT_32BPP
          Advanced Color: Not Supported
             Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,amdxc64.dll
     Driver File Version: 8.17.0010.1404 (English)
          Driver Version: 9.17.10.4459
             DDI Version: 11.1
          Feature Levels: 10_1,10_0,9_3,9_2,9_1
            Driver Model: WDDM 1.2
     Graphics Preemption: DMA
      Compute Preemption: DMA
                Miracast: Not Supported by Graphics driver
          Detachable GPU: No
     Hybrid Graphics GPU: Not Applicable
          Power P-states: Not Applicable
          Virtualization: Not Supported
              Block List: No Blocks
      Catalog Attributes: N/A
       Driver Attributes: Final Retail
        Driver Date/Size: 19.05.2016 02:00:00, 1466744 bytes
             WHQL Logo'd: Yes
         WHQL Date Stamp: Unknown
       Device Identifier: {D7B78E66-4256-11CF-6671-7C19B7C2C535}
               Vendor ID: 0x8086
               Device ID: 0x0116
               SubSys ID: 0x397617AA
             Revision ID: 0x0009

    Is it possible you need to go into your bios and set it so that the grfx loads the AMD cards as the main Grfx device?

    Edit:

    Or maybe you need to reinstall the AMD grfx drivers or update them?

     

     

     

  4. I don't think you can romance a creature that would eat your brain, though I would be open to a game ending romance for sure, whoops I fell in love with the assassin trying to kill me ... just saying lol.

    I am not sure I would want BG3 to go from level 1 to 20 in one campaign either.  I read that the prequel campaign goes from 1 to 13 in levels.  Why force the higher levels just because it is a video game?  Plenty of great enemies you can fight at the lower levels, not to mention dragons and demons really feel unique rather than just another beast my overpowered God basically wipes off the map.

    • Like 1
  5. The trick that never fails is to hit the dragon with the Inquisitor Chains right before she would fly off and power up, doing this with interrupts (Swashbuckler) keeps her unable to really buff.

    I also hit her with the God Bomb and normally I keep Marux Amanth on hand so once I get her Near Death, which with her hitpoints means she can still take a good amount of damage I use Worthy Sacrifice - works like a charm (fyi - this works pretty consistently too).

  6. As far as I know you set the combination of chants or a single chant ahead of time and the game allows you to switch between the 4 sets of chants/chant, there is a cooldown period if you switch between sets similar to switching grimoires.

    A chant has a period of time it takes to chant it, and while chanting I believe you get the bonus or cause the effect, and also there is a linger effect where as you start a new chant in the set (can be the same chant over and over again, or you can have different chants in a set as stated above) the linger effect keeps the bonus or effect going until it runs out.

    I never play a Chanter but that is how I have always understood it, others can chime in :)

     

     

  7. Was that a typo ... whoops, thank god someone noticed it ....😘

     

    10 hours ago, kanisatha said:

    From one of Swen Vincke's recent interviews it sounds like spell slots/memorization is/could be completely out because it's a mechanic that's not "fun."

    That won't go over well .... without a rest mechanic its gonna be well, Bladur's Gate ...

    Fingers crossed and no expectations might be the best lol.

    • Sad 1
  8. Here you go, one Reckless Brigandine that looks like a Fine Brigandine.  I also threw in the Defiant Apparel hat that I changed into a Bandanna.  They work for me, not promising they work for all.  Should be able to just drop the two folders that are within the attached zip file into the override folder, folders are named:

    DHatAlter
    RBAlter

    If you haven't got one create an override directory in "Pillars of Eternity II Deadfire\PillarsOfEternityII_Data" 

    Edit:
    Also, if you are playing with any of the God Challenges, it will most likely disable these mods, I never got around to creating the ones that would work with the God challenges.  I will eventually, but probably not until I do my next playthrough.  Unless they changed how mods work when God challenges are enabled.

     

    Reckless_Brigandine-Defiant_Apparrel_Hat.zip

  9. I would say for potions use healing all the time, tend to use the others sparingly.  As for scrolls!  Well, nothing like having a few high powered spells that cast AEO electricity and stun when fighting in the SSS ... without them and no hardcore caster in the party not sure what I would have done, so scrolls can tip the balance of a tough fight.

    Drugs for sure are a must in my book in a tough fight, the extra buffs always help!  I agree on the priest, I don't think I have ever played a D&D or POE game without a priest ... and I mean every single one. 

    I never recruited Eder in my first playthrough of POE1 lol so that character has no Eder in POE2, too bad really.

  10. What are we talking about?  Leaving people alone so they can do whatever they want?  That makes about as much sense as denying climate change at this point ... you can do it but your not helping.

  11. Modding can be pretty easy ... you can always copy the abilities from one item onto another really easy, or you can copy the way the helmet looks onto another item :)  As for custom ability mods ... gets a little more tricky as there are rules that need to be followed. 

    I modded the Reckless Brigandine to look like a fine Brigandine, I can post the mod for you with some instructions on where to find the item info if you want to dig for the helmet code.  Or can post the code you need to get you started.

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