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Head bob problem - background layers desync
GODzillaGSPB replied to leafofsteel's topic in The Outer Worlds: Technical Support (Spoiler Warning!)Not that strange since there is hardly any head bobbing when running...although I cannot remember if this was also true for crouched walking, so you might have a point there. ^^
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Head bob problem - background layers desync
GODzillaGSPB replied to leafofsteel's topic in The Outer Worlds: Technical Support (Spoiler Warning!)Thank you! A bit late, but then again I did plan to buy the game once it's on Steam. Did my first playthrough via the Xbox Game Pass, so I'm not owning it, but this game is a keeper so I'm planning to. 😄 The only thing I wonder is...why just a workaround? Other games have head bobbing, too. But their skybox does not behave in this strange way, or at least I've never noticed it this severely. Anyway, I'm really glad that even a minor issue like this cought enough attention to warrant an attempt to fix it and that you're still supporting the game.
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Head bob problem - background layers desync
GODzillaGSPB replied to leafofsteel's topic in The Outer Worlds: Technical Support (Spoiler Warning!)No, this is also true for users of normal resolutions. It isn't fixed? This is rediculous. After all this time...
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Head bob problem - background layers desync
GODzillaGSPB replied to leafofsteel's topic in The Outer Worlds: Technical Support (Spoiler Warning!)Nobody knows I guess. Well the game has been a success already, according to the publisher. So I guess a patch is not high up in their priorities right now. I can't tell if this is normal Obsidian behaviour or if it has changed since they belong to MS. Well, I finished it yesterday evening. I was able to ignore it by mostly not looking at the sky during normal walking. I leave it for Obsidians consideration whether this is something they want their players to avoid...
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Head bob problem - background layers desync
GODzillaGSPB replied to leafofsteel's topic in The Outer Worlds: Technical Support (Spoiler Warning!)So now it's really official since also Digital Foundry noticed this in their video at around 1min 58 seconds: https://www.youtube.com/watch?v=I-DLnXEJ-wo Approaching two weeks and no patch. Sad.
- **** you obsidian!
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Head bob problem - background layers desync
GODzillaGSPB replied to leafofsteel's topic in The Outer Worlds: Technical Support (Spoiler Warning!)Didn't realize. ^^ Luckily it seems I'm at least not blind, would've been worse (for me) if you had the same username here and on reddit. 😄
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Head bob problem - background layers desync
GODzillaGSPB replied to leafofsteel's topic in The Outer Worlds: Technical Support (Spoiler Warning!)Oh and there are also several reddit threads about this, just for reference: https://www.reddit.com/r/theouterworlds/search/?q=head bobbing&restrict_sr=1
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GODzillaGSPB started following Head bobbing moves the sky / horizon and Head bob problem - background layers desync
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Head bob problem - background layers desync
GODzillaGSPB replied to leafofsteel's topic in The Outer Worlds: Technical Support (Spoiler Warning!)What I found is that the higher the FOV, the less apparent is this problem. Default game setting was 75 (very noticeable), 80 still very noticeable, getting better at 85 but I cannot play with anything higher because I'm not a fish. 😄
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Head bob problem - background layers desync
GODzillaGSPB replied to leafofsteel's topic in The Outer Worlds: Technical Support (Spoiler Warning!)Good video of the problem:
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Head bob problem - background layers desync
GODzillaGSPB replied to leafofsteel's topic in The Outer Worlds: Technical Support (Spoiler Warning!)Took me a few hours to notice this odd head bobbing glitch but now I can't unsee it and am unable to continue playing. When a whole planet or moon is moving up and down while you walk around it looks broken. As if the background is the foreground and the foreground is the background. -.-
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Head bobbing moves the sky / horizon
GODzillaGSPB replied to GODzillaGSPB's topic in The Outer Worlds: Technical Support (Spoiler Warning!)...sorry, I didn't catch the thread on page two. Well I guess I'm not the only one then. This is so distracting that I too will have to pause playing until it has been fixed, which is very frustrating, as I was just falling in love with the game.
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Head bobbing moves the sky / horizon
I noticed this just now, exiting Greenwater and walking towards the ship. During normal walking, when there's the usual head bobbing, the whole sky / background / horizon is shifting and and down, left to right, slightly, with the movement of the bobbing. It looks super-weird, very distracting and I guess this is not intentional. Probably a bug. I could definitely try and make a video if you don't understand what I mean, but it should be reproducable. Just walk outside of Greenwater. During the day I guess. And what the skybox.
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Windows Store games under lock - workaround for keyboard & mouse profiles
GODzillaGSPB replied to GODzillaGSPB's topic in The Outer Worlds: Technical Support (Spoiler Warning!)You're right of course. That was also the reason why I initially decided to not only complain but also provide a temporary solution. ^^ Thank you. PS: I wasn't so sure about the tags. What else would make sense for people with this issue to find this?
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Windows Store games under lock - workaround for keyboard & mouse profiles
GODzillaGSPB replied to GODzillaGSPB's topic in The Outer Worlds: Technical Support (Spoiler Warning!)Mhm...technical support, you sure? I don't think this is a bug, something that can be fixed with a game update. Windows Games Store games have been like this since the very first release. Of course, if Obsidian Entertainment, now part of Microsoft, can somehow forward this to Microsoft and maybe, just maybe facilitate a change of thought...but I guess that's too much to hope for.
GODzillaGSPB
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