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Dawnraz0r

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About Dawnraz0r

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  • Steam
    dawnraz0r
  • Interests
    Staying inside and playing videogames.
  1. 5.5 million stretch goal - PayPal support!
  2. I'm usually not one to do repeated playthroughs unless it's after a good deal of time, but the way characters react differently to you based on who you are and what you do is precisely what makes an RPG great, you know, to reflect how you are playing the role of an active character in the story that's being told! I've played Vampire: The Masquerade - Bloodlines twice, once as Tremere and once as Malkavian, almost 10 years apart between each playthrough and I absolutely loved how everything was so different for a Malkavian character in my most recent playthough. If anything I want more unique reactivity in Pillars 2.
  3. Still waiting for another game like the first Dungeon Siege where you could have a party of 8.
  4. I have this issue as well, the loading times are obnoxious, even though the game is installed on an SSD and I have adequate specs (i5 4690, 8gb memory, GTX 1060).
  5. I don't want it, haven't seen any interesting romance in any games before, and besides that it's just an uninteresting topic in fiction for me, I don't read books or watch movies, series or anime focused primarily on romance stories either. It'd be a lot more interesting instead to have that development effort put into the having the companion characters be more reactive to the world, making comments about the places you visit and the consequences of your choices, and this would impact the kind of relationship they have with your main character, whether they become close friends or not really see eye to eye and only be on the party out of convenience instead. Having a deeper notion of camaraderie or divergence being developed along the way would be a lot more immersive for me than romancing some pixels. Something like how the companions occasionally chat with each other in the first game, only a bit more stretched out.
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