I don't want it, haven't seen any interesting romance in any games before, and besides that it's just an uninteresting topic in fiction for me, I don't read books or watch movies, series or anime focused primarily on romance stories either. It'd be a lot more interesting instead to have that development effort put into the having the companion characters be more reactive to the world, making comments about the places you visit and the consequences of your choices, and this would impact the kind of relationship they have with your main character, whether they become close friends or not really see eye to eye and only be on the party out of convenience instead. Having a deeper notion of camaraderie or divergence being developed along the way would be a lot more immersive for me than romancing some pixels. Something like how the companions occasionally chat with each other in the first game, only a bit more stretched out.