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richardsb

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About richardsb

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  1. So, I'm in adventure 6-4 with 1 blessing left in the deck and 1 open location. Amiri's turn, in Mountain Peak, she fails at an Ambush, and I'm glad, since that pulls the Villain up and gives me a chance to finish. I beat the first roll handily. It's the second roll - I've got a ton of different cards in play (Runechill, 2x Orb of Storms, Incendiary Cloud, and some blessings) - but with Ambush in play, I'm at a net -6 from the number of dice. I decide to play a Fire Sneeze. Seelah misses the roll - and I can't play it - but the penalty jumps to -16. I try to cancel out some of the cards played, in hopes that I can roll something back - and next thing I know - with less dice - I'm at -23. Put blessings back on, it's -25. Something's causing it to add the -1 more than once. Restarting the app didn't help, as it often does with these kinds of things. Just leaving it alone for now, and hoping the next patch will cause it to recalculate.
  2. Given the other post about being closed over break, I assume that means that the recharges will be broken to the new year. Unfortunate, since it basically makes it unplayable for me. Is there any way to rollback to an earlier version instead of pushing forward?
  3. Wand of Enervation. If you apply it, it removes most other cards you've already played and returns them to hands, but not all other cards. Adding other cards or doing other rolls backs out the wand of enervation's effect but leaves it buried. For example, I played the wand on something with a target of 17, rolled, it lowered to 11. Then tried to cast a spell, it was a critter that you need to roll to cast a spell against, failed the roll, and the target was back to 17 - but the wand stayed played. This has been happening for at least three weeks, so it's not new in the newest patch.
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