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TheBigE

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Everything posted by TheBigE

  1. Can 2nd this one.... At least sort off I faced Black Magga but did not close all locations. Once he was defeated he did not 'run away' to a new location. Instead the card was detroyed (same visual effect). The villain/henchman reshuffling did not occur. I did not manage to close all locations so not sure if i would have won.
  2. Which would you rate as harder? For me the 2d4 for goblins/Giants can be nasty but too situational. +4 to banes would be up there as well.
  3. Yep - I don't think it was included to be fair. It is the hardest wildpower by a fair bit. I think it offers a really good challenge so I am glad it is there (Especially with a levelled up group). What is good is that you can easily forfeit straight up if you don't want to face it.
  4. I suspect it is more likely that some of them are not available yet? From the list above I have found the Brooch of Shielding.
  5. Have you found the Garrison since the last patch update? I have not seen it since then - hence why I did not include it.
  6. Below is my take on the situation from my experiences - lvl 32 party. There are 3 different 'sets' of locations. These are labelled by a different geographical name which appear on the left side of the screen on the middle. These are Sandpoint, Lost Coast and Turtleback Ferry - from memory I thought I saw a Magimar set but can not see it now. Each set probably has an equal chance of appearing - though to me it feels like I see the Sandpoint set the most. Each set has 8 locations. For parties with less than 6 characters the locations are chosen at random from this set. For 6 charecter parties you also get the same 8 locations (ie the full set). On 6 Player Legendary the locations are also always in the same order. Which means there are only 3 different locations set ups possible. The locations in each set are: Sandpoint: Village House, Wooden Bridge, Farmhouse, The Rusty Dragon, Apothecary, Prison, The Old Light, Junk Beach. Lost Coast: Thassilonian Dungeon, Shrine to Lamashtu, Throne Room, Warrens, Deeper Dungeon, Mountain Peak, Acadamey, Farmhouse Turtleback Ferry: General Store, Farmhouse, Wooden Bridge, Trechorous Cave, Acadamey, Waterfront, Village House, Woods I would be interested to hear if anyone has seen anything different.
  7. Yep it has been like this since the last patch update.
  8. I am enjoying using 6 at the moment in quest mode - I find it much easier to level up characters that way. Also mean I can carry a few weaker characters. For story mode I used 3 and 4 players and that was good fun.
  9. I am enjoying using 6 at the moment in quest mode - I find it much easier to level up characters that way. Also mean I can carry a few weaker characters. For story mode I used 3 and 4 players and that was good fun.
  10. In regards to the location variation aspect there is definitely an issue with 6 player parties. I am tier 3 with my party and I only see the same 4 sets of locations. Each set also always has the locations in the same order (playing on Legendary). 4 different location patterns does not offer much variety at all - especially when there is so many potential combinations.
  11. Firstly - I am loving Quest Mode at the moment! But I agree 100% that the level up rewards when you get a card are a complete waste of time (regardless of your party make-up). In saying that though I don't think they need to make the cards better either as that will imbalance the game. Instead they could look at a different approach - like rewarding with character image personalisation, or something similar. Advancement rates are fine with me. I don't want to get to level 40 to quick as I will then start losing interest (until multiplayer comes in, or other cool game play options). 1 charecter parties are always going to be tough to balance for. Personally I would rather they invest energy into new features. My only gripe with Quest mode is the lack of variation with locations. With a 6 charecter party you only ever get the same 3-4 different sets of locations. Which is a bit sad considering the potential number of combinations considering how many different locations exist even in just the B box. But like I said above 6 player parties are probably not where the majority of players sit so if they ignored that problem and added more game play I would not be to sad either.
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