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Shishire

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Everything posted by Shishire

  1. I'll add my voice to this request as well. Definitely have it be an option, not a forced state, though. Among other things, it will increase my confidence that the treasure cards I've received are actually getting into my game, despite my not being able to obtain them on that play through.
  2. I'm a sysadmin... Used to be a programmer... I know how painful it is to not have good bug reports. Plus pictures. Pictures are worth so much.
  3. Added two photos. It does have the necessary buryprompt when you're in an encounter.
  4. Cape of Escape doesn't seem to work right. Merisiel has Cape of Escape in her hand, and it's the beginning of Kyra's turn. Merisiel is at the Throne Room, and Kyra is at the Desecrated Vault. I'm playing Black Fang's Dungeon on Legendary, and the Wildcard effects in effect are Retaliation and An Ill Wind. Merisiel wants to use the Cape of Escape to move to the Desecrated Vault so that Kyra can give her a weapon before Kyra explores for her turn at the Desecrated Vault. When I go to use the Cape of escape, it is not highlighted, and tapping on it brings it large, but it has no bury button. Additionally, trying to drag-bury it sends the card back to Merisiel's hand as if I had dropped it over an inactive/non-targetable zone (i.e., nothing). I'm playing on Android 5.1, on a Moto X phone (P30, Republic Wireless) (interface is small, but perfectly functional, this is the first problem I've had). Pass and Play is off, Permadeath is off. The text on Cape of Escape says "Bury this card to move, or to evade an encounter and then move. You automatically succeed at any check required to move.", which implies that I can use it out of turn. Photos of Issue (since it won't let me post them here): https://goo.gl/photos/Q8TKnn9GMKybBpC48
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