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[BUG] Aldris Blade of Captain Crow
Ronin@ replied to fortuntek's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Greetings, I just want to report that Storm blade still doesn't work according to description. It doesn't add 10 shock damage on Crit. Rather, it seems to add another ~10% shock damage which amounts to 3-4 damage in most cases. This damage isn't even shown in combat log, you can only see it added to the red damage numbers.
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Orishia question
It doesn't seem to work. I've been trying to spot a change in my penetration, recovery, or action speed but to no avail in more than 50 battles.
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[Seeker ETC] Survivor's Tusks Not Leveling
Ronin@ replied to RKHeliplex's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Edit: Made a mistake. The item is working fine for me.
- Forgiveness pistol not using Ruffian Weapon Focus
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Radius increase =/= area increase
Come on, guys... no need to be so pedantic. You know what they mean, don't you? By using the word "area" they're covering cone and other irregular AoE shapes like Freezing Rake's that don't really have a radius. You don't really expect them to calculate the area of an oval (even though its width doesn't change), do you ? Having said that, the formula that determines what these 10% increased AoE for each spell really mean is even murkier than the DoT resolution. Most of the time at 21 INT it's actually 8% or close to that (8.16%) which means it's different not only for different INT values but also for each spell.
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Sneak Attack On Concelhaut's Crushing Doom
Hey Bronstejn, You're right. There are a few spells that benefit from sneak attack. I've already reported this issue here so lets combine our findings in one thread and let devs decide wether this is an actual bug or not.
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[3.02] Minor Intercession wrong description
This description is lacking in many ways. First of all it doesn't say anywhere that it has a duration and how long it is. What's more, it actually shouldn't have a duration at all as it's supposed to be instant heal, not a heal over time (again according to tooltip).
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[3.02] Dragon leap dazed affliction inconsistency
Both attacks are hits , one inflcts 1 sec dazed, the other 15.8 sec.
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[3.02] DoT damage calculation issues
So not only do we not see the last tick most of the time but the damage we see isn't even the real damage too. Makes it really hard to keep track of things with so many hidden stuff going on. P.S: 6.9+6.9+6.9 equals 20.7 which should be 21 real damage.
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[3.02] DoT stacking possible bug
It's more of a question rather than a bug report but I'm sure many people would like to know why multiple instances of the same DoT sometimes stack, other times they don't. For example Autumn's decay stacks with itself while Necrotic Lance doesn't. What's so different about these 2 spells?
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[3.02] DoT damage calculation issues
There's still a problem. Check out my example of a crit vs 16 DR in my first post. I'm not sure why you add 3 to the duration but either way using your formula I get 80 damage rounded down. What I saw was 77 damage. The last tick was shown so there's nothing to amount for the missing 3 damage. And a bonus question - why do we have 6 ticks at 13.95 sec duration if damage ticks every 3 seconds?
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[3.02] Running's wounding shot not working
On second inspection it seems to malfunction only at the beginning of a battle. Later on it seems to work fine. I'll avail myself of this thread to ask, why isn't the DoT duration fixed at 6.0 sec as it's supposed to be? Did it get changed at some point?
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[3.02] Running's wounding shot not working
There's something specific here as I've tried Stormcaller+Wounding shot with my ranger and it works properly. Now I gave the Stormcaller to my chanter and the baby version of Wounding shot doesn't work at all. https://www.dropbox.com/s/ujlkplxopx6ykos/0e64ce5b06134f23b32d74f0901cd134%2024984067%20Mowrgheken.savegame?dl=0
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[3.02] Nature's Terror not applying terrified affliction
True, it's lower by default. However, as you can see I have the Crowns for the Faithful buff here which in my case means 27 int = 5.6 sec duration. It should still affect him for a moment. Too much time had passed when I took the screenshot for it to be shown but you can guess by the combat log that it doesn't in fact affect him at all. If it did it would read: "... and hits with additional effect. (Terrified for 0.6 sec)" Nevertheless, this turned out to be a more minor problem than I thought so we can leave it at that.
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[3.02] Nature's Terror not applying terrified affliction
Hey Sking, I see... but are you saying paladins have such an ability because I'm pretty sure they don't? Besides the screenshot proves they can get frightened so either way there is a bug here.