What a complete trainwreck WL2s DC was (and still is, even after several patches).
Additional voice-over no one asked for and that doesn't even fit with the original VO, an improved for the worst UI to clearly work best on a TV and to look like sh!te on a desktop screen, controller centric UI navigation (most apparent with the abomination that is the new trade/vendor UI), the already mentioned f***ed up camera, replacing the old typewriter font with something that's completely out of place in a post-apocalyptic themed game, and quite a few other, so called quality of life-related changes that don't really make that big of a difference and in some cases even unnecessarily dumb down the game.
Thank god the DC didn't completely replace WL2 Classic which might be the visually inferior version, but at least still plays like an oldschool, designed for mouse&keyboard CRPG, flaws and shortcomings included.
Now with the news of TTON hitting the consoles, I REALLY hope they learned from WL2s DC and don't repeat the biggest mistake of just merely porting a more than obvious console build onto the PC and be done with it.
There are certainly interesting times ahead for Inxile now, with Fargo being called a fraud and a liar for his original "TTON for PC only" Kickstarter pitch and making a pact with the devil Techland.
Bard's Tale 4 being announced as a multiplatform title some time further down the road is a given I guess and Inxile's future crowdfunding campaigns won't rake in as much money as they used to as well.