Now, correct me if I'm wrong (and I'll be very happy to be proven wrong), but my sense is that well-written computer game reviews no longer exist.
Closest example that comes to mind is KOTOR 2. Most dialogs there have a huge advantage of being written by the same, very talented, person. Thanks to it KOTOR has very consistent quality and, I dont know, style accross all game. No oververbose descriptions (except Kreya), no modern slang too.
I like P:K writing a lot, but when you compare english and russian versions, parts that was originally-russian is quite easy to notice. This mix of translation and original creates huge disparity in text quality.
But Numenera and Deadfire do not have same excuse and looks like prime examples of how thesaurus in the hands of game writer could ruin even best concepts/quests.
Edit: Oh, you were talking about reviews, not games. For me they are either useless or funny, but never informative. Usually read them about games I do not intend to play (like Anthem).