
desel
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Everything posted by desel
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No sweat, was just wondering if bug reports with no staff replies are even considered for admission into the bug database. GoG version of PoE here, so no beta build testing for me, unfortunately. Will keep an eye on this though and report back if it's still happening with 3.02 once it's released. In the beta build, do characters find a way around that torch no problem at all? If it were possible to squeeze through inbetween the torch and the corner of the wall there (which you actually can do at the next wall corner with a torch a little further on), the issue probably wouldn't occur in the first place.
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Occurred either upon Kana rejoining the party OR right after leveling him up (to max level 16, if that should be of any relevance). Can't say for sure which one of the two events made that happen. And yes, I have just one custom chant named "Chant 1" in Kana's chantbook. Edit: Seems like it's the event of rejoining the party that's causing this. Maybe in combination with Kana being max level 16? I don't remember this happening when he was <16.
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[WM2] Couple smaller visual deficiencies
desel replied to desel's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Now it's also stretching individual letters horizontically, note the "b" in "fabricate": -
Isn't displayed right above or on them, like it should, but quite a ways off: At first I thought this was exclusive to the unique ice blight, "Terror of Whitestone Hollow" but turns out it's also like this on Greater Ice Blights and probably standard Ice Blights too. Might even occur if Sworn Enemy is cast on other creatures as well, but so far it seems to be ice blights only where the little flame indicator is displayed incorrectly.
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[WM2] Couple smaller visual deficiencies
desel replied to desel's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Seems to be a general problem affecting the descriptions of the new stronghold side quests? Here it's "Two Vailian ducs offered a reward for anyone who can help crack the" (first line of the last paragraph) that's vertically stretched a wee bit too. -
During the audience, choosing dialogue option 3: "I'd like a moment to discuss this with my people." followed with option 1: "Here's our chance, Devil. Get him feeling safe then clear out that vault." results in this: Where I guess it should actually be "Devil of Caroc" suggesting to stab Lord Sidroc on the spot.
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Tried to reproduce at least one of the issues, and yep, with 3.0.1 the Radiant Sporelings are still beating each other up. Come to think of it, it could have something to do with the way I'm approaching this encounter that triggers this. I usually don't take on the whole pack at once, but scout ahead with one character, draw aggro and let the Radiant Sporelings chase after me for a bit until it's just a couple of them. When those few Sporelings are taken care of I go in again, with the whole party this time, only to find several smaller groups of Sporelings go at one another. Here's where exactly this is happening on the Luminiscent Caves map: The aftermath of the above mentioned Rotting Flesh Constructs vs. Crystal Eaters/Crystal Eater Spiderlings issue (like I said I only noticed this via the log) in the Stalwart Mines looks likes this by the way: Edit: Actually I just noticed it's not Crystal Eaters/Crystal Eater Spiderlings in the 2nd case, but three Xaurips that got beaten to a pulp there.
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I don't mind a little outside help here and there but I'd rather beat up the mobs myself. So far I had two occasions where creatures would (accidently?) engage other creatures: - Rotting Flesh Constructs vs. Crystal Eaters/Crystal Eater Spiderlings in the Stalwart Mines (Happened off screen, and I think the constructs only got one or two crystal eaters that I guess patrolled a little too close) - Radiant Sporelings vs. Radiant Sporelings in the Luminescent Caves Or is this working as intended?
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Happened to me during the "A Call to Court" quest when you have to go back to the ducal palace in the First Fires district. For instance I'm pretty sure I already had discovered the shrine of Magran in the ducal palace way back when yet I was surprised to see the "New Map Discovered" message pop up once more (and being given the XP again) while checking if there was anything new added to the ducal palace's rooms.