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why

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Everything posted by why

  1. I'm not yet done with my initial White March run, so the rest is just icing on the cake. I can't say that incremental changes like action icons on the portraits, as important as they are when you add them all together, strike me as much as the additional content, but I admit that I'm always pleased to see improvements that appeal to my convenience and laziness as a player. :D
  2. One tiny tiny tiny thing that would help me enjoy the stronghold more is if there were at least some small announcement or recognition that I had upgraded all possible upgrades. I just tonight finished the last upgrade and it only had an announcement I'd finished an upgrade just like it did for all others. At least saying, "you did everything and you've masxed out your upgrade!" would be gratifying.
  3. I don't mind people who want co-op, PrimeJunta. Nevertheless, I believe that it never, NEVER ends with them only wanting the basic game without any changes. I don't think it would be as easy as you say, but the reason I fight against it is because that would only be the beginning. After the co-op people got their way, the crowd would grow and they would want more. People laugh at the idea of a slippery slope, but it is the single major axiom in our times that getting a small concession is the best way to get larger concessions in the future. Already the class balancing is in an issue in a single player party based game in which a PC of any class is able to complete the game on normal settings. Probably any class with a competent player and a party can win on even Path of the Damned. If I weren't worried about the ramifications, I wouldn't bother responding to people who want multiplayer. As it is, I just want to add my posts to the people who are against multiplayer because I've always seen it as detracting from the things I want to see most in my games.
  4. I think hard is very forgiving also. I accidently pulled a whole bunch of spiders and their mom on hard and I was not in a good position and not ready for them. I had most of my spells and most of m health at the time the fight started, but I still had to scramble to protect people. Aloth cast a few devastating spells before he went down. After that, the fight took a long time, but we managed to defeat them on two fronts. It was a great battle, but I think path of the damned might not have let me live. I'm sure more of my party would have gone down at least.
  5. I like that learning spells and enchanting is abstracted so that it doesn't cause more inconvenience for the game. I don't mind resting to learn or enchant, but I want to know what that will mean in practice. Otherwise, it is just fine like now, where we pay for the convenience. I also would like to be able to change enchantments. Is it because it would be too easy to enchant for specific areas of the game that we can't change enchantments now? Like, they don't want us to put corrosive lash on a weapon for one map and then change to freezing lash on another? I'm mixed, but I would like to change enchantments. Also, I think the enchantments are good, but enchanting is weak. They should have more lore about enchanting. There should be possible quests and stories about enchanting. I would like finding a new enchantment as a quest more than finding a swine-eating ogre for an yurt hurt dwelling pig farmer.
  6. People always say that they just want coop and that won't change anything, but then they still want changes. Maybe other people start playing and and then other people want changes, I don't know. people say that its easy to put in multiple player, but I don't see how. I want Pillars 2 to be the best single player game possible. I don't know what's wrong with hatchets.
  7. i would be against multiple players unless they promised nothing would change for the single game. i already saw a thread about builds and people complain about how this or that class not good enough. multiple player always seems to do things to single player game despite what people say.
  8. I can hardly wait until this game ships. I'm excited!
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