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Everything posted by theBalthazar
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Thanks for the report ! PS : I have an idea about the traps of the Priest.... And if... Mechanics gave accuracy of the traps for these 3 powers ? If its traps...?^^ PS 2 : After many calculs, there is a +15 bonus accuracy on this power, and the description of the power don't talk of that. With a character level 15 : Accuracy 65 (without the talents specific of weapons) + Secret Accuracy 15 based on level. = 80. But the log show 95. On the description, we have Accuracy VS. Fortitude. So, no bonus of accuracy...^^
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[3.01] Arthwn missing
theBalthazar replied to theBalthazar's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Humm... I have a save where I was in galawain's maw... http://www.petit-fichier.fr/2016/03/04/05ee8c7dd0f34ca29a3cb36d73cc08b2-70976367-test/05ee8c7dd0f34ca29a3cb36d73cc08b2-70976367-test.savegame I can tell precisely what I did after galawain's maw : - Before, i do the quest of bloodlines sacrifice (the baby) I sacrifice the baby (I'm horrible) and after, I have killed the entirely room. (I have two exemplary of Thy Clef : p) - I go out, I see living Arthwn. - I begin the quest brother hunter, I look at the dead body down the waterfall, I go to the top of the map and I kill stelgaers. I return to the head, I put the deceptive answers in all dialogues. After that, the quest requires to speak to Arthwn IN the Passage of the Six. But he is nowhere. It is not even in front of Warriors hut. -
[3.01] Arthwn missing
theBalthazar posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Hello, In my setup , I have to talk to Arthwn but it is not present anywhere. The quest talking Passage of the Six , but he is not there. An important clarification : I did not kill him. I killed the inside of warriors Stelgaer but not the outside. I see him just before talk to anemanfath and He Was clearly Alive. Télécharger le fichier (.savegame, 4437 Ko) -
Thx ! there is usually little or no change on everything that was done in 2.03 in this topic. In galawain's maw for exemple, only the Day 5 changes. (Trollhide belt become Necklace of Fireballs) Before these versions, there are bigger changes. For info : I will create an Excel file for regroup all the Day's loot, more practical than the first^^.
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Hello, When I was in galawain's maw, Sul was attacked by his own troups. At the start all is fine. But when I went oustide with the shortcurt : I returned and a "distant" battle start...! I see the log : Sul kill a lion. And after few seconds, Sul is killed by all lions. I have seen a similar bug in this forum, but here, there is a reason for non termination of the battle : there a fight somewhere else on the map. http://youtube.com/watch?v=ACuzzd_BZzk If necessary I can upload a file, but with reload, I can not replicate the "exploit". EDIT : It turns out that the bug comes back from time to time , totally randomly.
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3.01 Elm’s Reach East Most House of the Three 1. Amulet of health 2. Girdle of mortal protection 3. Ring of unshackling 4. Bracers of enduring 5. Liripipe of thinking 6. Spellward 7. Dyrwooden charm belt 8. Bracers of enduring 9. Ring of unshackling 10. Archer’s gloves 11. Nature’s embrace 12. Fenwalkers 13. Cloak of protection +9 14. Nature’s embrace 15. Nature’s embrace 16. Girdle of mortal protection 17. Fenwalkers 18. Ring of unshackling 19. Stag helm 20. Amulet of health 3.01 Elm's Reach Bloodsands - Left Chest of Hidden Room 1. Bracers of deflection +9 2. Glanfathan adraswen 3. Girdle of the driving wave 4. Girdle of the driving wave 5. Boots of speed 6. Bracers of deflection +9 7. Gauntlets of swift action 8. Glanfathan adraswen 9. Glanfathan adraswen 10. Trollhide belt 11. Boots of speed 12. Trollhide belt 13. Necklace of fireballs 14. Bracers of deflection +9 15. Gauntlets of swift action 16. Glanfathan stalking boots 17. Girdle of the driving wave 18. Girdle of eotun constitution 19. Glanfathan adraswen 20. Glanfathan adraswen 3.01 Oldsong Galawain’s Maw – Behind Sul 1. Gauntlets of swift action 2. Glanfathan stalking boots 3. Girdle of eoten constitution 4. Trollhide belt 5. Necklace of fireballs 6. Gauntlets of swift action 7. Gauntlets of swift action 8. Boots of speed 9. Trollhide belt 10. Girdle of eoten constitution 11. Glanfathan adraswen 12. Glanfathan adraswen 13. Bracers of deflection +9 14. Boots of speed 15. Boots of speed 16. Girdle of the driving wave 17. Glanfathan adraswen 18. Glanfathan adraswen 19. Bracers of deflection +9 20. Boots of speed
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Nouvelle petite erreur détectée : Anneau de protection Quand on glisse la souris dessus (sans cliquer et aller sur l'objet toutefois)... on voit De robustesse +1, De Réflexe +9, De Volonté +9 On dirait que la robustesse a vraiment été nerfée ! : p Plus sérieusement, défaut d'affichage uniquement français.
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3.01 Copperlane Catacombs - Altar 1. Stag helm 2. Bracers of enduring 3. Bracers of enduring 4. Naasitaqi boots 5. Cloak of protection +9 6. Gauntlets of puissant melee 7. Nature’s embrace 8. Fenwalkers 9. Rugged wilderness hat 10. Dyrwooden charm belt 11. Girdle of mortal protection 12. Stalker’s torc 13. Spellward amulet 14. Spellward amulet 15. Mantle of the dying boar 16. Torc of falcon eyes +2 17. Nature’s embrace 18. Ring of unshackling 19. Bracers of spiritual power 20. Fenwalkers 3.01 Copperlane Temple of Woedica - Secret Room North-East 1. Spellward amulet 2. Stag helm 3. Girdle of mortal protection 4. Rugged wilderness hat 5. Rugged wilderness hat 6. Nature’s embrace 7. Naasitaqi boots 8. Ring of protection +9 9. Ring of seering flames 10. Mantle of the dying boar 11. Footpad’s hood 12. Stag helm 13. Naasitaqi boots 14. Amulet of health 15. Ring of protection +9 16. Ring of deflection +9 17. Girdle of mortal protection 18. Cloak of protection +9 19. Girdle of mortal protection 20. Ring of deflection +9 3.01 Searing Fall Cave – Urn Above the Boss 1. Girdle of eotun constitution 2. Girdle of the driving wave 3. Bracers of deflection +9 4. Gauntlets of ogre might 5. Shimmering cloak 6. Glanfathan adraswen 7. Girdle of the driving wave 8. Gauntlets of ogre might 9. Bracers of deflection +9 10. Mantle of wreathing flame 11. Cloak of protection +9 12. Girdle of eotun constitution 13. Girdle of eotun constitution 14. Girdle of the driving wave 15. Bracers of spiritual power 16. Bracers of spiritual power 17. Cloak of protection +9 18. Glanfathan stalking boots 19. Girdle of eotun constitution 20. Bracers of deflection +9 3.01 Dyrford Crossing Cave – Hidden, Near the Ogre 1. Girdle of eotun constitution 2. Girdle of eotun constitution 3. Bracers of deflection +9 4. Girdle of the driving wave 5. Gauntlets of ogre might 6. Shimmering cloak 7. Mantle of the dying boar 8. Necklace of fireballs 9. Gauntlets of ogre might 10. Bracers of spiritual power 11. Gauntlets of ogre might 12. Glanfathan stalking boots 13. Cloak of prevalent shadows 14. Girdle of the driving wave 15. Gauntlets of ogre might 16. Nature’s embrace 17. Bracers of spiritual power 18. Shimmering cloak 19. Cloak of minor missiles 20. Glanfathan adraswen 3.01 Lle a Rhemen Upper Boss Room Hidden 1. Stag helm 2. Nature’s embrace 3. Girdle of mortal protection 4. Spellward amulet 5. Boots of evasion 6. Cloak of minor missiles 7. Mantle of the dying boar 8. Ring of unshackling 9. Girdle of mortal protection 10. Gauntlets of accuracy +5 11. Gauntlets of accuracy +5 12. Nature’s embrace 13. Glove of manipulation 14. Archer’s gloves 15. Girdle of mortal protection 16. Talisman of the unconquerable 17. Ring of deflection +9 18. Cloak of prevalent shadows 19. Ring of deflection +9 20. Bracers of spiritual power 3.01 Lle a Rhemen Lower Coffin 1. Ring of unshackling 2. Ring of deflection +9 3. Spellward amulet 4. Ring of unshackling 5. Stalker’s torc 6. Nature’s embrace 7. Girdle of mortal protection 8. Spellward amulet 9. Stalker’s torc 10. Stalker’s torc 11. Liripipe of thinking 12. Girdle of mortal protection 13. Archer’s gloves 14. Girdle of mortal protection 15. Naasitaqi boots 16. Ring of unshackling 17. Talisman of the unconquerable 18. Fenwalkers 19. Liripipe of thinking 20. Gauntlets of accuracy +5 3.01 Lle a Rhemen Lower Hidden Room 1. Dyrwooden charm belt 2. Nature’s embrace 3. Bracers of spiritual power 4. Glanfathan stalking boots 5. Shimmering cloak 6. Necklace of fireballs 7. Dyrwooden charm belt 8. Bracers of spiritual power 9. Bracers of spiritual power 10. Cloak of minor missiles 11. Shimmering cloak 12. Dyrwooden charm belt 13. Dyrwooden charm belt 14. Dyrwooden charm belt 15. Gauntlets of ogre might 16. Bracers of spiritual power 17. Mantle of the dying boar 18. Boots of speed 19. Girdle of eotun constitution 20. Bracers of spiritual power 3.01 Elmshore North Cave 1. Girdle of eotun constitution 2. Shimmering cloak 3. Bracers of deflection +9 4. Mantle of wreathing flame 5. Gauntlets of ogre might 6. Glanfathan stalking boots 7. Glanfathan stalking boots 8. Girdle of the driving wave 9. Girdle of the driving wave 10. Dyrwooden charm belt 11. Shimmering cloak 12. Shimmering cloak 13. Boots of speed 14. Glanfathan adraswen 15. Girdle of eotun constitution 16. Gauntlets of ogre might 17. Shimmering cloak 18. Gauntlets of ogre might 19. Glanfathan stalking boots 20. Girdle of eotun constitution
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Les Théorèmes de Pandgram Dans la dernière étape de la quête, on nous dit : "Faites sortir Nedyn du Sanatorium de Brakenburry" What ? : p Elle est déjà dehors... Comme d'hab, je vais voir en anglais... "Return to Nedyn outside the Brackenburry Sanatorium." Je suis nul en anglais, mais même moi je n'aurai pas fait cette erreur... Entre "retournez à" et "Faire sortir" y'a quand même une grave différence...
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Savefile : http://www.petit-fichier.fr/2016/03/01/05ee8c7d-d0f3-4ca2-9a3c-b36d73cc08b2-autosave-1/ 1) The battle begin. We want to protect Verzano against Doemenel. 2) Ordain to transform in cat + Returning storm at same time, in the same intention (Pause). Result after un-pause : Yoda will start by the transfo... and... Yoda Attack Yoda ! My character attacks itself. Can be countered with an another order after that (re-click on returning storm for exemple). But its a major bug. The ennemy inside... : p EDIT : Other bug with DRUID : without savegame for this (or use the same the bug above). Its a long date bug. A druid with transformation, can't receive certain bonus of the priest. Its strange but he receive the bonus a the END of the transfo. With the +4 DR in first place. (level 1 of priest) It is normal nerf ? Its not dark magic, a creature of the nature could be receive this bonus and the others... So, i think its a bug too.
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Ca ne me dérange pas qu'il y ait une autre version, mais soyons honnête, la plupart des joueurs ne seront même pas au courant. Il faut télécharger le bordel, c'est pas extrêmement pratique. Pas de DL automatique dans le jeu. Ce qui limite forcément l'accès au truc. Du coup, il y a un "lien" entre la version FR officielle et non officielle ? Ou ça avance à des rythmes totalement différents ? Ou bien est-ce que c'est tout simplement égal à la version du futur patch officielle, mais "en avance" ?
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- Durant l'écran de chargement, Quand on nous parle de PERCEPTION*, il est fait mention que cela augmente les chances d'interruption, mais aussi la... PERCEPTION. -> Vraisemblablement qu'il est fait mention ici de la Précision. C'est donc une erreur à corriger. EDIT ! : Puisque je fais le jeu en 3.01 en ce moment : je rajoute aussi le Forest Lurker. Qui en français est traduit "0". Oui, vous avez bien lu : zéro en chiffre. Là encore, quelque chose qui était bien traduit avant. On se demande comment Obsidian rajoute des erreurs à chaque patch.
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3.01 Endless Path 1st level – Exit to 2nd 1. Ring of overseering 2. Minor ring of protection +5 3. Minor ring of protection +5 4. Minor ring of deflection +5 5. Rotward amulet 6. Minor ring of protection +5 7. Minor ring of protection +5 8. Ring of overseering 9. Minor ring of protection +5 10. Minor ring of deflection +5 11. Minor ring of protection +5 12. Minor ring of protection +5 13. Minor ring of deflection +5 14. Cape of withdrawal 15. Stalker’s torc 16. Ring of overseering 17. Cape of withdrawal 18. Minor ring of protection +5 19. Minor ring of deflection +5 20. Ring of overseering 3.01 Raedric Keep Dungeons - Prison Cell Hidden 1. Boots of evasion 2. Ring of seering flames 3. Minor cloak of protection +5 4. Minor bracers of deflection +5 5. Cape of withdrawal 6. Belt of bountiful healing 7. Healing hands 8. Minor gauntlets of accuracy +3 9. Minor ring of protection +5 10. Cape of deflection +5 11. Ring of unshackling 12. Boots of evasion 13. Minor gauntlets of accuracy +3 14. Boots of stealth 15. Ring of overseering 16. Rymrgand’s mantle 17. Minor cloak of protection +5 18. Gauntlets of accuracy +5 19. Boots of evasion 20. Rotward amulet 100 % equal to the one of Hilfazer page 3 of this topic. Thanks to him ! For readability, i will create an excel document for regroup all the datas, better than the first. For now, i will post one shot by one shot with edit. My saga continue : 3.01 Raedric Keep Dungeons - South, Chest Near Ladder 1. Cape of withdrawal 2. Boots of evasion 3. Rotward amulet 4. Ring of unshackling 5. Blunting belt 6. Boots of stability 7. Boots of stability 8. Cape of withdrawal 9. Boots of evasion 10. Rotward amulet 11. Belt of bountiful healing 12. Minor cloak of protection +5 13. Healing hands 14. Blunting belt 15. Blunting belt 16. Healing hands 17. Boots of stealth 18. Cape of withdrawal 19. Minor gauntlets of accuracy +3 20. Healing hands 3.01 Raedric Keep Main Floor - Chest on Desk 1. Minor cloak of protection +5 2. Ring of overseering 3. Boots of evasion 4. Glove of manipulation 5. Minor bracers of deflection +5 6. Boots of evasion 7. Boots of evasion 8. Belt of bountiful healing 9. Spellward amulet 10. Belt of bountiful healing 11. Blunting belt 12. Ring of seering flames 13. Boots of stability 14. Cape of withdrawal 15. Cape of withdrawal 16. Rymrgand’s mantle 17. Gauntlets of accuracy +5 18. Amulet of health 19. Rymrgand’s mantle 20. Ring of overseering 3.01 Raedric Keep Main Floor - Chest Beside Bed 1. Minor ring of deflection +5 2. Glove of manipulation 3. Amulet of health 4. Belt of bountiful healing 5. Glove of manipulation 6. Stalker’s torc 7. Ring of seering flames 8. Ring of overseering 9. Healing hands 10. Rymrgand’s mantle 11. Minor cloak of protection +5 12. Healing hands 13. Torc of falcon eyes +2 14. Cape of deflection +5 15. Boots of stability 16. Ring of unshackling 17. Blunting belt 18. Belt of bountiful healing 19. Minor bracers of deflection +5 20. Ring of overseering 3.01 Raedric Keep Ceiling – Roof Hidden Box 1. Minor cloak of protection +5 2. Minor gauntlets of accuracy +3 3. Ring of seering flames 4. Boots of stealth 5. Ring of overseering 6. Minor ring of protection +5 7. Cape of withdrawal 8. Ring of unshackling 9. Gauntlets of accuracy +5 10. Cape of withdrawal 11. Cape of deflection +5 12. Boots of stability 13. Cape of withdrawal 14. Minor bracers of deflection +5 15. Boots of stealth 16. Minor bracers of deflection +5 17. Boots of stability 18. Minor gauntlets of accuracy +3 19. Boots of stealth 20. Boots of stealth
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3.01 Eothas Temple Lower Floor West 1. Minor ring of protection +5 2. Minor ring of protection +5 3. Minor ring of deflection +5 4. Amulet of health 5. Minor ring of deflection +5 6. Minor ring of protection +5 7. Minor cloak of protection +5 8. Minor ring of deflection +5 9. Minor ring of deflection +5 10. Minor ring of protection +5 11. Rymrgand’s mantle 12. Torc of falcon eyes +2 13. Minor ring of deflection +5 14. Minor ring of protection +5 15. Minor ring of deflection +5 16. Minor ring of deflection +5 17. Minor ring of deflection +5 18. Minor ring of protection +5 19. Amulet of health 20. Minor ring of deflection +5 3.01 Esternwood Upper Hidden - Crypt 1. Ring of overseering 2. Minor ring of protection +5 3. Cape of withdrawal 4. Minor ring of deflection +5 5. Spellward amulet 6. Torc of falcon eyes +2 7. Minor ring of protection +5 8. Minor ring of protection +5 9. Spellward amulet 10. Cape of deflection +5 11. Cape of withdrawal 12. Minor ring of protection +5 13. Torc of falcon eyes +2 14. Stalker’s torc 15. Rotward amulet 16. Ring of overseering 17. Ring of overseering 18. Amulet of health 19. Minor ring of deflection +5 20. Spellward amulet
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Yes, its important to confirm the merits of my list. But visibly, there is a large part of common loot with the first list here : https://www.dropbox.com/s/6undqgpuzwsk9g1/PoErandom-no-pics-1.01.xlsx?dl=0 I am in a GOG version, in 3.01. But even in 2.03, I was found the first list correspondent, with some exceptions. Some slots have not changed since this time.
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Ok, its misunderstanding. Finally, I have do many test. This work on all my games. (Rymrgand's on Day 20 on all) So, I dont understand why Match found different result. This is what has caused confusion in my mind. return to the labor base : p ---------------------------- 3.01 Gilded Vale Inn 2nd Floor 1. Minor ring of deflection +5 2. Minor cloak of protection +5 3. Minor ring of deflection +5 4. Minor ring of deflection +5 5. Minor ring of protection +5 6. Minor ring of deflection +5 7. Minor ring of protection +5 8. Minor ring of protection +5 9. Ring of overseering 10. Minor ring of deflection +5 11. Minor cloak of protection +5 12. Minor ring of protection +5 13. Ring of overseering 14. Ring of overseering 15. Minor ring of protection +5 16. Minor ring of deflection +5 17. Stalker’s torc 18. Cape of withdrawal 19. Minor ring of deflection +5 20. Rymrgand’s mantle 3.01 Valewood Hidden Stash Guarded by Wolves 1. Cape of deflection +5 2. Minor ring of deflection +5 3. Minor ring of protection +5 4. Torc of falcon eyes +2 5. Cape of deflection +5 6. Minor cloak of protection +5 7. Spellward amulet 8. Minor ring of deflection +5 9. Rymrgand’s mantle 10. Minor ring of deflection +5 11. Torc of falcon eyes +2 12. Minor ring of deflection +5 13. Minor cloak of protection +5 14. Amulet of health 15. Spellward amulet 16. Minor ring of protection +5 17. Minor ring of deflection +5 18. Minor ring of deflection +5 19. Ring of overseering 20. Torc of falcon eyes +2 3.01 Eothas Temple Upper Floor West 1. Spellward amulet 2. Amulet of health 3. Minor ring of protection +5 4. Minor ring of protection +5 5. Cape of withdrawal 6. Minor ring of protection +5 7. Rymrgand’s mantle 8. Ring of overseering 9. Ring of overseering 10. Minor ring of protection +5 11. Ring of overseering 12. Minor cloak of protection +5 13. Cape of withdrawal 14. Cape of withdrawal 15. Amulet of health 16. Cape of deflection +5 17. Ring of overseering 18. Minor ring of deflection +5 19. Minor ring of protection +5 20. Torc of falcon eyes +2 Do not hesitate to tell if my lists work for you or not.
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FRENCH : Dans la version 3.0, nous avons une inversion étrange des valeurs minimales et maximales ! C'est très étrange ! Sincèrement j'ai l'impression que la trad bouge et qu'il y a de nouveaux artefacts négatifs à chaque MAJ... ENGLISH : In version 3.0, we have a strange inversion of the valor of the damage min and max. POE 3.0 FR :
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There are options for automatic behavior. (passive / Agressive etc.) for your party. Active them. If not, reinstall the game or Verify the game cache on Steam. And... for my post, its an another problem of the I.A., maybe that has nothing to do with yours. Give an order > the character can zigzag during an eternity behind the group. Visibly, here your character don't move. Its not the same problem. I have not this problem of inactivity on 3.0. so its strange. Verify the behavior of each character AND the general option when you select them all. If this doesn't work, I can't do anything for you. And yes, I'm not a boss in english but I try to help you ; )
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Attention^^ Sometime, the character CAN'T access to the zone. But i join you, sometimes, i give an order AND the character zigzag in back of the group , and there is absolytly no way to I.A. to realize the action. Generally, this happen when the number of metter possible of the power is not respected. The developper could be indicate if the character can access to the area. There is a strapping but its not sufficient for the power we want to send further.