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Gary1986

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Everything posted by Gary1986

  1. Out of two of my ship crew Irrena has a level in Cook, a level in Deckhand and 2 levels in Cannoneer. She is on 43 exp. Chitupec has a level in Deckhand and 3 levels in Cannoneer . He also has 43 exp. Have i messed up with Irrena? Or will she still be able to reach max level in Cannoneer? Will it just take longer? What is the max exp points a shipmate can get?
  2. I want to make Konstanten my Chanter, but his attributes don't match what a Chanters attributes should be (10 int?). I also want to make Ydwin my Rogue, but her attributes don't match what a Rogues attributes should be (10 might?). Has anybody tried these two classes for these sidekicks, and if so how did it work out? Cheers
  3. Does anybody even use them? I feel the only good one I've seen and use up to now is the medium shield modal. What's everybody else's opinion on the weapon and shield modals? Which ones do you find worth using?
  4. Hi. When you retrain the Watcher at the inn it wipes the watchers watcher skills. They no longer appear on the tab to use and they no longer appear on the character>summary page. Thanks
  5. They are no longer on my tab bar so i cant click and use them, and they are not mentioned in the Character>Summary page. Its as if they dont exist anymore.
  6. Hi, I retrained my Watcher at the inn, and now he no longer has his Watcher powers. Cheers
  7. Not sure if its set it stone but i got it far east of Port Maje from one of those abandoned village/shipwreck type places, (I have no idea if its random and i just got lucky).
  8. I don't want to ruin my ability to gain achievement points for the blessings. I'll keep an eye on this thread just in case somebody's posts the results Also has anybody made a list of all soulbound weapons found up to now? Really appreciate it if somebody posted a list of them all. Cheers
  9. So i found my first soulbound weapon pretty early, it was the Lord Darryn's Voulge (poleaxe) My question is can somebody spoil me on what the differences are if you bind it to a Barbarian, Fighter or Druid? Cheers
  10. Thanks for all the responses. For now as I'm using Aloth I just use him without a grimoire equipped, that way he only gets and uses spells he learns via level up progression. It would just be nice if you could just edit the spells in your grimoire for a price at a special vendor. It would still only be giving you 2 extra spells for each power level, so it's not like I'm asking for complete access (as in usage) of every spell for every fight.
  11. I managed to get 2 spyglasses when i salvaged the shipwreck at the start of the game. Im yet to hit the sea yet but they sell for 1000gp. Im guessing they will be expensive to buy in the future so my question is this, how many uses does 1 spyglass have? Do i just need 1 spyglass? Cheers
  12. I've started with a potd wizard, and I'm really tempted to start over with a different class for that reason. ​ ​I do not have any complaints about the effectiveness of the wizard. It's doing fine. Merely the fun of the wizard. It's maddeningly stifling not being able to pick your own spell combinations, rather than be limited to the few you learn + what the grimoire has picked for you, minus any overlap. It's destroyed one of the primary enjoyments of the class, a tradition going all the way back to pen and paper. Long term thinking is gone too, due to the instant replenishing of spells after each combat, "action" style. Instant gratification central. ​ ​Don't get me wrong: the Deadfire world looks amazing, the art is unreasonably beautiful, the game is immersive, and the writing, humor, and voice acting are top tier. But oh man am I not happy with wizards. Probably going to restart with a different class and hope for an eventual fix or community mod. ​This would be easy to fix: the core mechanics are mostly alright. It's just the bits 'round the edge. People who don't want to edit the grimoires certainly would not have to do so. Just allow their editing as in POE1, and provide an "ironman" type game mode to turn off the infuriating Diablo auto-regeneration of health and spells, and I'm a happy Deadfire player. You don't even have to rebalance anything: I can pick an easier difficulty if potd is too hard with those restrictions. These two things are really sapping my enjoyment at the moment. Everything else seems wonderful so far. ​ They could just create a special vendor who edits your grimoire and adds the spells you want for a cost.
  13. Yeah I'm gonna pass on that. I'm just not going to use Aloth or wizards. Such a really bad concept. Now I end up with friendly fire AOE spells that I'd never of picked given the chance being used by Aloth as he's set to auto-attack.
  14. Wow that's sad. Such a bad new change. Hopefully they will change it somehow in the future
  15. Im not sure i like the new way of learning magic for Wizards in POE2. Are the spells in Aloths Grimoire permanent? Or can i change them? Thanks
  16. As the title says. Do Scepters now benefit from the One-Handed Style ability? Cheers
  17. I believe Josh said it's something they might add at a future date, but there have been no promises. I agree that it's a shame. Cheers for the reply
  18. I'm a little disappointed that I can't subclass my companions, especially Eder. He seems the obvious choice for a tank, yet he can't subclass to the tank subclass Unbroken. Will we be able to subclass all or if not a few companions in the future? Thanks
  19. Thanks for all the replies. Well it's good to know I can just do a world state generator and pick 99% of the choices. Also will I be able to pick the fate of the orlan baby during world state generator?
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