Good idea. I'll see if that's possible. It would be easier than figuring out how to add a walk/run toggle button
So I tried out v4.10, and the toggle key works as advertised. It's usable in its current state, so that's cool.
If running on double-click isn't possible, would it be possible to have it walk based on distance? Like.... 10 meters or so? Or maybe just walk when you click on an interative object (pick up loot, activate switch, talk to someone, etc)?
I was thinking I could implement a run on doubleclick via an autohotkey script... I'll post what I come up with.
I've come round to think the toggle is actually better than a double-click, since in those instances where you want to run, you can still precisely set up your formation with RMB, then hit the toggle to run to the exact indicated spots, even toggling back to walk mid-stream if you want without having to select a new destination.
Double LMB would always result in the formation shifting a bit which would annoy me no end...
As far as distance based or interaction based I think that's getting a bit too complicated, and doesn't really solve any problems that the toggle doesn't...